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    BETTING DETAILS

 

Bet types are subject to change

 

    Notes: UNDER = LESS, OVER = MORE, Odd/Even: the score 0-0, zero corners, zero games, etc. are always considered even, OT = ET overtime = extra time, home team = home team, away team = away team.

 

P

FOOTBALL

SOCCER

 

General Rules - These Betting Regulations are valid from 13/05/2025.( Rev. No. 3.0)

 All previous Betting Rules are void.

 

K.1: All bets on cards and penalty points will be settled after the end of the match regardless of whether the bet is placed either before the start of the match or live.

In case of a 2nd yellow card which leads to a red card, 3 cards and/or 35 points and/or 3 bookings will be awarded, e.g. in a match player A receives a yellow card at 30' and a second yellow card at 80' which leads to a red card, 3 cards and/or 35 points and/or 3 bookings will be awarded.

Cards given to coaching staff and/or players who are not taking part in the match at the moment do not count for the purpose of calculating winnings from bets.

 

K.2: Bets on the player to score (except for the "Player to Score bet" which involves a player to score any goal): in the event that the player in question does not participate in the match or if the goal is scored before the player enters the match, the bet will be void, even if it is a combined bet.

Own goals are not taken into account in the calculation of winnings for the bets concerned (First/Last/Next Goalscorer) unless there is a special option to refer to it.

In the bet "Player to score, 2 or more goals, 3 or more goals," own goals do not count as goals in favor of the player who scored them.

 

K.3: Bets on the time period to be scored: When the goal is scored in the X minute and 0-59 seconds then it is considered to have been scored in the X + 1 minute, e.g. if the goal is scored in the 27th minute and 34 seconds, then it is considered to have been scored in the 28th minute. K.4: X, Y, Z correspond to variable values, e.g. X half means 1st or 2nd half. In the bets offered, it is clarified what they refer to.

 

K.5: The Draw No Bet bet always refers to the normal time of the match unless otherwise stated.

 

K.6: Bets on the team that will score (first, last, etc.) in case of an own goal, this will normally count in favor of the team that benefits from it.

 

No.

TYPE OF BET

BET TYPE

BET TYPES SELECTIONS

BET TYPES DESCRIPTION

Result

 

D1

Final result

3-Way Odds (1X2)

1: to win the home team X: draw 2: to win the away team

group

Predict the final result of the regular time match

including delays.

 

D2

 

Double chance

 

Double Chance

1X: to win the home team or to end in a draw 12: to win the

Home team or the away team X2: to end in a draw or for the away team to win

Predict the final result of the regular time match

including delays, using an option that includes two different points.

D3

X Half - Full Score

Xth Half - 3-Way Odds

1: to win the home team X: draw 2: to win the away team

group

Predict the outcome of the X half including the

Delays.

 

D4

 

X Half - Double Chance

 

Xth Half - Double Chance

1X: to win the home team or to end in a draw 12: to win the

Home team or the away team X2: to end in a draw or for the away team to win

Predict the outcome of the X half including the

delays, using an option that includes two different points.

 

D5

Team to win the rest of the match (X:X)

Team To Win The Rest Of The Match (X:X)

1: the home team to win the remainder X: the result of the remainder is a draw 2: the away team to win the remainder

Predict which team will win the remainder of the regular season

match including injury time, given that at the time the bet is played, the score is considered for betting purposes to be 0-0.

 

D6

Team to Win the Remaining X Half (X:X)

Team To Win The Rest of the Xth Half (X:X)

1: the home team to win the remainder X: the result of the remainder is a draw 2: the away team to win the remainder

Predict which team will win the remaining X half including injury time, given that at the time the bet is played, the score

It is considered for betting purposes to be 0-0.

D7

Final overtime result

3-Way Odds (Overtime)

1: to win the home team X: draw 2: to win the away team

group

Predict the outcome of overtime.

D8

Final overtime result - X

Half

Xth Half - 3-Way Odds

(Overtime)

1: to win the home team X: draw 2: to win the away team

group

Predict the outcome of X half of extra time including

and delays.

D9

Winner of the first 10 minutes

First 10 Minutes - 3-Way

1: to win the home team X: draw 2: to win the away team

group

Predict the outcome of the first 10 minutes of the match.

 

 

 

 

 

D10

 

 

 

 

 

Half-Time/Full

 

 

 

 

 

Halftime/Fulltime

1/1: the home team to win the first half and the match 1/X: the home team to win the first half and the match to end in a draw 1/2: the home team to win the first half and the away team to win the match X/X: the first half to end in a draw and the match to end in a draw X/1:  the first half to end in a draw and the home team to win the match X/2: the first half to end in a draw and the away team to win the match 2/2: the away team to win the first half and the match 2/X: the away team to win the first half and the match to end in a 2/1 draw:  The away team to win the first half and the home team to win the match

 

 

 

 

 

Predict the 1st half result and the final result together on the same bet selection.

 

D11

 

A draw, not a bet

 

Draw No Bet

 

1: For the home team to win 2: For the away team to win

Predict the final outcome of the regular time of the match including delays. In the event of a tie, the selections for the specific bet are considered void and are returned or

are calculated as 1.00 (credit) if they are part of a combined bet.

 

D12

 

X Half - Draw No Bet

 

Xth Half - Draw No Bet

 

1: For the home team to win 2: For the away team to win

Predict the final result of X half including injury time. In the event of a tie, the selections for the specific bet are considered void and are returned or counted as 1.00 (credit)

if it is part of a combination bet.

 

 

D13

 

The home team is the winner, no bet

 

 

Home No Bet

 

 

X: Draw 2: to win the away team

Predict the final result in normal match time including injury time. In case of victory of the home team, the selections for the specific bet are considered void and are returned or calculated as 1.00 (unit) if they are part of a combined bet

Bet.

 

 

D14

 

The away team is the winner, no bet

 

 

Away No Bet

 

 

1: to win the home team X: draw

Predict the final result in normal match time including injury time. In case of victory of the away team, the selections for the specific bet are considered void and are returned or calculated as 1.00 (unit) if they are part of

combined bet.

Combined Bets

 

 

 

 

D15

 

 

 

Full Score + Total Goals X

 

 

 

3-Way Odds + Totals X

1 & Under/Under: the home team to win and score less than X 1 & Above/Over: the home team to win and score more than X goals X & Under/Under: draw and score less than X goals X & Over: draw and score more than X goals

2   & Under/Under: the away team to win and to score less than X 2 goals & Over: the away team to win and to score

more than X goals

 

 

Predict the final result of the regular time of the match, including injury time, in conjunction with whether fewer or more than X goals will be scored in the match.

 

 

 

D16

 

 

X Half - Full Score + Total Goals X

 

 

Xth Half - 3-Way Odds + Totals X

1 & Under/Under: the home team to win and score less than X 1 & Above/Over: the home team to win and score more than X goals X & Under/Under: draw and score less than X goals X & Over: draw and score more than X goals

2   & Under/Under: the away team to win and to score less than X 2 goals & Over: the away team to win and to score

more than X goals

 

 

Predict the outcome of X half including injury time, along with whether fewer or more than X goals will be scored in the match.

 

 

 

D17

 

 

Final result + For both teams to score

 

 

3-Way Odds + Both Teams to Score

1 & Yes/Yes: the home team wins and both teams score X & Yes/Yes: draw and both teams score 2 & Yes/Yes: the away team wins and both teams score 1 & No/No:

the home team wins and both teams do not score X & No/No: draw and both teams do not score 2 & No/No: the away team wins and both teams do not score

 

 

Predict the final outcome of the regular time match including injury time, along with whether or not both teams will score.

ki

 

 

D18

 

 

X Half - Full Score + Both Teams To Score

 

 

Xth Half - 3-Way Odds + Both Teams to Score

1 & Yes/Yes: the home team wins and both teams score X & Yes/Yes: draw and both teams score 2 & Yes/Yes: the away team wins and both teams score 1 & No/No:

the home team wins and both teams do not score X & No/No: draw and both teams do not score 2 & No/No: the away team wins and both teams do not score

 

 

Predict the outcome of the X half including injury time, combined with whether or not both teams will score.

 

 

D19

 

 

Team That Will Qualify + How The Match Will Be Decided

 

Team To Qualify + How Will The Match Be Decided

1 & K.D.A/RT: the home team to qualify for the regular time of Match 1 & PAR/OT: the home team to qualify for extra time 1 & PEN/PEN: the home team to qualify for the penalty shootout 2 & K.D.A/RT: the away team to qualify for the regular time of Match 2 & PAR/OT:  the away team to qualify for extra time 2 & PEN/PEN: the

Away team to qualify for the penalty shootout

 

 

Predict which team will qualify in conjunction with whether qualification will be decided in normal time, extra time or in the penalty shootout.

 

 

D20

 

Full Result + Total Goals (Penalty Shootout)

 

Penalty Shootout - 2-Way Odds + Totals

1 & Under/Under: the home team to win and score less than X goals 2 & Under/Under: the away team to win and

Less than X 1 & Over/Over: the home team to win and to score more than X 2 & Over/Over: the away team

team to win and score more than X goals

 

Predict which team will win in conjunction with whether fewer or more than X goals will be scored in the penalty shootout.

 

D21

 

Half-Time/Full + Total Goals

 

Halftime/Fulltime + Totals

 

All Half-Time/Full Time combinations plus total goals

Predict the outcome of the 1st half and the final result together on the same bet in conjunction with whether less or more than X goals will be scored in normal time of the match including

Delays.

 

 

 

 

D22

 

 

 

 

Double Chance + Total Goals

 

 

 

 

Double Chance + Totals

1X & Under/Under: the home team wins or draws and less than X goals are scored 12 & Under/Under: the home team or the away team wins and less than X goals are scored X2 & Under/Under: the away team wins or the away team wins and less than X goals are scored 1X & Over/Over:  the home team wins or a draw and scores more than X goals 12 & Over: the home team or the away team wins and scores more than X goals X2 & Over: draws or wins the

away team and score more than X goals

 

 

Predict the final outcome of the regular match including injury time, using an option that includes two different points, combined with whether there will be less or more than X goals scored in the regular time of the match including injury time.

 

D23

 

Double Chance + Total Goals 2+

 

Double Chance + Total Goals 2+

1X & 2+: the home team wins or a draw ends and 2 or more goals are scored 12 & 2+: the home team or the away team wins and 2 or more goals are scored X2 & 2+: a draw ends or

the away team wins and 2 or more goals are scored

Predict the final outcome of the normal time of the match including delays, using an option which includes two different points, combined with the

2 or more goals are scored.

 

 

 

 

D24

 

 

 

Double chance + Both teams to score

 

 

 

Double Chance + Both Teams To Score

1X & Yes/Yes: the home team wins or ends in a draw and

both teams score 12 & Yes/Yes: the home team or the away team wins and both teams score X2 & Yes/Yes: the draw ends or the away team wins and both teams score 1X & No/No: the home team wins or the draw ends and both teams do not score 12 & No/No:  for the home team or the away team to win and for both teams not to score X2 & No/No: for a draw to end or for the away team to win and for both teams not to score

 

 

Predict the final outcome of the normal duration of the match, including delays, using an option that includes two different points, combined with whether to

Both teams score or not.

 

 

 

 

D25

 

 

 

X Half - Double Chance + Both Teams to Score

 

 

 

Xth Half - Double Chance + Both Teams Score

1X & Yes/Yes: the home team wins or ends in a draw and

both teams score 12 & Yes/Yes: the home team or the away team wins and both teams score X2 & Yes/Yes: the draw ends or the away team wins and both teams score 1X & No/No: the home team wins or the draw ends and both teams do not score 12 & No/No:  for the home team or the away team to win and for both teams not to score X2 & No/No: for a draw to end or for the away team to win and for both teams not to score

 

 

Predict the outcome of the X half, including injury time, using an option that includes two different points, combined with whether or not both teams will score.

 

 

 

 

 

D26

 

 

 

Double chance (match) + X half To both teams to score

 

 

 

Double Chance (Match) + Xth Half Both Teams To Score

1X & Yes/Yes: for the home team to win or for a draw to end and in the X half for both teams to score 12 & Yes/Yes: for the home team or the away team to win and in the X half for both teams to score X2 & Yes/Yes: for a draw to end or for the away team to win and in the X half for both teams to score 1X & No/No:  the home team wins or a draw ends and in the X half both teams do not score 12 & No/No: the home team or the away team wins and in the X half all 2 teams do not score X2 & No/No: a draw ends or the away team wins and in the X half both teams do not score

 

 

Predict the final outcome of the normal duration of the match, including delays, using an option that includes two different points, combined with whether to

both teams score or not in the X half, including injury time.

 

 

D27

 

 

Both teams to score + Total Goals

 

 

Both Teams To Score + Totals

Yes & Under: both teams must score and score less than X goals Yes & Above/Yes & Over: both teams must score and score more than X goals No & Under: both teams must not score and less than X goals are scored No & Over:  both teams do not score and score more than X goals

 

Predict whether or not both teams will score in conjunction with whether or not to score fewer or more than X goals, in normal time of the match, including injury time.

 

 

D28

 

 

Team to Score First + First Goal Minute

 

 

First Team To Score + Time Of First Goal

1 & 27-: the home team wins and the first goal is scored in the 27th minute or earlier 1 & 28+: the home team wins and the first goal is scored in the 28th minute or later 2 & 27-: the away team wins and the first goal is scored in the 27th minute or earlier 2 & 28+:  for the away team to win and the first goal to be scored in the 28th minute or later

No goal: not to score a goal

 

Predict which team will score the first goal and the time to score the first goal in normal time of the match, including injury time.

 

 

 

D29

 

 

 

Team to Score First + Final Result

 

 

 

First Team To Score + 3- Way

1 & 1: the home team to score first and the winner to be the home team 1 & X: the home team to score first and the final result to be a draw 1 & 2: the home team to score first and the winner to be the away team 2 & 1: the away team to score first and the winner to be the home team 2 & X:  The visiting team

scores first and the final result is a 2 & 2 draw: the visiting team scores first and the winner is the all-out team

team No goals/No goal: not to score a goal

 

 

Predict which team will score first in conjunction with the final result in normal time of the match including injury time.

Goal

 

D30

Total Goals

Totals

Under: to score less than X goals Over: to be scored

more than X goals

Predict whether there will be fewer or more than X goals in the regular season

duration of the match including delays.

D31

X Half - Total Goals

Xth Half - Totals

Under: to score less than X goals Over: to be scored

more than X goals

Predict whether there will be fewer or more than X goals in X half

including delays.

D32

Asian Total Goals

Asian Totals

Under: to score less than X goals Over: to be scored

more than X goals

Predict whether fewer or more than X goals will be scored in the regular season

duration of the match including delays.

D33

X Half - Asian Total Goals

Xth Half - Asian Totals

Under: to score less than X goals Over: to be scored

more than X goals

Predict whether there will be fewer or more than X goals in X half

including delays.

 

D34

 

Total home team goals

 

Totals Home Team

Under/Under: to score less than X goals Over: to score more than X goals

Predict whether the home team will score less or more than X

goals in normal time of the match including injury time.

D35

X Half - Total Home Goals

Group

Xth Half - Totals Home

Team

Under: to score less than X goals Over: to be scored

more than X goals

Predict whether the home team will score less or more than X

goals in™ X half of the match including injury time.

 

D36

 

Total away team goals

 

Totals Away Team

Under/Under: to score less than X goals Over: to score more than X goals

Predict whether the visiting team will score less or more than X

goals in normal time of the match including injury time.

 

D37

X Half - Total Away Team Goals

Xth Half - Totals Away Team

Under/Under: to score less than X goals Over: to score more than X goals

Predict whether the away team will score less or more than X goals in™ X half of the match including injury time.

D38

Total extra time goals

Totals (Overtime)

Under: to score less than X goals Over: to be scored

more than X goals

Predict whether there will be fewer or more than X goals in extra time

including delays.

P39

Total X Goals (Total X Goals)

(penalty)

Penalty Shootout - Total X

Under/Under: less than X goals Over/Over: more than X goals

Predict whether the 2 teams will score less or more than X goals in the

penalty shootout.

D40

Total X goals for the home team

Team (Penalty Shootout)

Penalty Shootout - Total X

Home Team

Under/Under: less than X goals Over/Over: more than X goals

Predict whether the home team will score less or more than X

goals in the penalty shootout.

 

D41

Total X goals for the away team (Penalty shootout)

Penalty Shootout - Total X Away Team

 

Under/Under: less than X goals Over/Over: more than X goals

Predict whether the away team will score fewer or more than X goals in the penalty shootout.

 

D42

 

Total home team goals

 

Goals Home Team

0: Home team not to score 1: Home team to score 1 goal

2: The home team to score 2 goals 3+: The home team to score 3 or more goals

Predict how many goals the home team will score in regular time including injury time.

 

D43

X Half - Total Home Team Goals

Xth Half - Goals Home Team

0: Home team to score 1: Home team to score 1 goal 2: Home team to score 2 goals 3+: Home team to score 3 or

More goals

Predict how many goals the home team will score in the X half of the match including injury time.

 

P44

Total away team goals

 

Goals Away Team

0: Away team not to score 1: Away team to score

1 goal 2: Away team to score 2 goals 3+: Away team to score 3 or more goals

Predict how many goals the away team will score in regular time including injury time.

 

D45

X Half - Total away team goals

Xth Half - Goals Away Team

0: Away team not to score 1: Away team to score

1 goal 2: Away team to score 2 goals 3+: Away team to score 3 or more goals

Predict how many goals the away team will score in the X half of the match, including injury time.

D46

Goal

Goals

Choose from the following options: 0, 1, 2, 3, 4, 5, 1+, 2+, 3+, 4+, 5+, 6+, 7+, 0-1, 0-2, 0-3, 1-

2, 1-3, 2-3, 2-4, 2-5, 3-4, 35, 3-6, 4-5, 4-6

Predict how many goals will be scored in regular time

including delays.

D47

X Half - Goals

Xth Half - Goals

Choose from the following options: 0, 1, 2, 3, 4, 1+, 2+, 3+, 4+, 0-1, 1-2, 2-3, 3-4

Predict how many goals will be scored in the X half of the match

including delays.

D48

X Half - Total Goals

Xth Half - Total Goals

Choose from the following options: 0, 1, 2+

Predict how many goals will be scored in the X half of the match

including delays.

D49

Exact number of goals

Exact Goals

Choose from the following options: 0, 1, 2, 3, 4, 5, 6+

Predict exactly how many goals will be scored in regular time

including delays.

 

D50

 

X Half - Exact number of goals

Xth Half - Exact Number Of Goals

0: not to score goals 1: to score 1 goal exactly 2: to score 2 goals exactly 3: to score 3 goals exactly 4+: to score 4 or more goals

Predict exactly how many goals will be scored in the X half of the match including injury time.

P51

Odd/Even Goals

Odd/Even Goals

Odd/Odd: odd number Even/Even: Even number

Predict if the total number of goals in the regular time of the match

including delays, it will be odd or even number.

P52

X Half - Odd/Even Goals

Xth Half - Odd/Even Goals

Odd/Odd: odd number Even/Even: Even number

Predict if the total of goals in the X half of the match

including delays, it will be odd or even number.

 

P53

Odd/Even home team goals

 

Odd/Even Home Team

 

Odd/Odd: odd number Even/Even: Even number

Predict whether the home team's total of goals in regular time including injury time will be odd or even.

number.

 

P54

Odd/Even away team goals

 

Odd/Even Away Team

 

Odd/Odd: odd number Even/Even: Even number

Predict if the away team's total goals in normal time of the match, including injury time, will be single

or Even number.

P55

Odd/Even Goals (Odd/Even Goals)

(penalty)

Penalty Shootout -

Odd/Even

Odd/Odd: odd number Even/Even: Even number

Predict whether the total number of goals in the penalty shootout will be single or

Even number.

P56

Odd/Even home goals

Team (Penalty Shootout)

Penalty Shootout -

Odd/Even Home Team

Odd/Odd: odd number Even/Even: Even number

Predict if the home team's total goals in the playoffs

penalty will be odd or even number.

P57

Odd/Even Away Goals

Team (Penalty Shootout)

Penalty Shootout -

Odd/Even Away Team

Odd/Odd: odd number Even/Even: Even number

Predict whether the total number of goals scored by the away team in the course of the

penalty will be odd or even number.

 

 

 

P58

 

 

 

Multiple scores

 

 

 

Multiscores

 

 

Choose from the following options: 1-0, 2-0, 3-0, 2-1, 3-1, 4-1, 3-2, 4-2, 4-3, 5-1, 4-0, 5-0, 6-0

Other Home Win 0-1, 0-2, 0-3 1-2, 1-3, 1-4 2-3, 2-4, 3-4, 1-5 Other Away Win Draw

Predict the final accurate score in the normal duration of the match including delays by choosing a combination of results. Draw '7'Oraw" includes all draw results. ''Other Home Win'' and ''Other Away Win'' include all results for home and away team wins

which are not already present in the other available options.

 

P59

 

Accurate match score (including ''other'')

 

Correct Score (Including Other)

 

Choose from the following options: 1-0, 2-0, 2-1, 3-0, 3-1, 3-2, 4-0, 4-1, 4-2, 5-0, 5-1, 6-0, 0-

0, 1-1, 2-2, 3-3, 0-1, 0-2, 12, 0-3, 1-3, 2-3, 0-4, 1-4, 2-4, 0-5, 1-5, 0-6, Others/Other

Predict the final accurate score in normal match time including injury time. The "other" option includes any scores other than those already offered.

 

P60

X Half - Exact Match Score (Other Included)

Xth Half - Correct Score (Including Other)

Choose from the following options: 1-0, 2-0, 2-1, 0-0, 1-1, 2-2, 0-1, 0-2, 1-2 and Other

Predict the exact score of X half including injury time. The "other" option includes any other score except

from those already offered.

 

P61

 

Exact extra match score (including ''other'')

 

Correct Score Extra (Including Other)

 

Choose from the following options: 4-3, 5-2, 5-3, 6-1, 6-2, 7-0, 7-1, 8-0, 8-1, 9-0, 10-0, 4-4,

3-4, 2-5, 3-5, 1-6, 2-6, 0-7, 17, 0-8, 1-8, 0-9, 0-10, Others/Other

Predict the final accurate score in normal match time including injury time. The "other" option includes any scores other than those already offered.

 

P62

X Half - Exact Extra Match Score (''Other'' Included)

Xth Half - Correct Score Extra (Including Other)

 

Choose from the following options: 3-0, 3-1, 4-0, 5-0, 0-3, 1-3, 0-4, 0-5 and Others/Other

Predict the exact score of the X half including the

Delays. The "other" option includes any scores other than those already offered.

P63

Accurate Live Score

Correct Score Live

Various options depending on the score at the specific time.

Predict the final accurate score in normal time of the match

including delays.

P64

X Half - Accurate Score Live

Xth Half - Correct Score

Live

Various options depending on the score at the specific time.

Predict the exact score of X half including

Delays.

P65

Accurate half/final score

Halftime/Fulltime Correct

Score

All possible scores

Predict the exact score of the 1st half along with the exact score of

of the normal duration of the match, including delays.

P66

Accurate Overtime Score Live

Correct Score Live

(Overtime)

Choose from the following options: 1:0, 2:0, 2:1, 3:0, 0:0, 1:1, 0:1, 0:2, 1:2, 0:3

Predict the exact score of overtime only (not including

goals of the rest of the match) including injury time.

 

P67

Exact overtime score live - 1st half

1st Half - Correct Score Live (Overtime)

 

Choose from the following options: 1:0, 2:0, 0:0, 1:1, 0:1, 0:2

Predict the exact score of the 1st half of extra time only (excluding goals from the rest of the match) including

of delays.

P68

Accurate Score (Exact Score)

(penalty)

Penalty Shootout - Correct

Score

Choose from the following options: 0:1, 0:2, 0:3, 1:0, 1:2, 1:3, 1:4, 2:0, 2:1, 2:3, 2:4, 3:0,

3:1, 3:2, 3:4, 3:5, 4:1, 4:2, 4:3, 4:5, 5:3, 5:4 and Other

Predict the exact score in the penalty shootout only (not

including the goals of the rest of the match).

 

P69

 

Team to score

 

Team To Score

Only 1/Only Home: only the home team will score Only 2/Only Away: only the away team will score Both/Both Teams: to score

both teams None/None: neither team will score

Predict whether in normal time of the match, including injury time, both teams will score or only one of the two or neither.

P70

Team to score first

First Team To Score

1: The home team will score first 2: The away team will score

First No goal: no goal will be scored

Predict which team will score the first goal in regular time

race, including delays.

P71

X Half - Team to Score

First

Xth Half - First Team To

Score

1: The home team will score first 2: The away team will score

First No goal: no goal will be scored

Predict which team will score first in the X half of the match

including delays.

P72

Team to score last

Last Team to Score

1: The home team will score last 2: The away team will

Scoring last No goal: no goal will be scored

Predict which team will score the last goal in regular time

of the match, including delays.

P73

The home team to score

Home Team To Score

Yes/Yes: the home team to score No/No: the home team must not

Score

Predict whether or not the home team will score in regular time

including delays.

P74

The away team to

Score

Away Team To Score

Yes/Yes: the away team to score No/No: the away team to score

Don't score

Predict whether or not the away team will score in normal time

of the match, including delays.

P75

Both teams should score

Both Teams To Score

Yes/Yes: both teams to score No/No: neither team to score

Predict whether both teams will score or not, in normal time

including delays.

P76

X Half - All 2 to Score

Groups

Xth Half - Both Teams to

Score

Yes/Yes: both teams to score No/No: neither team to score

Predict whether or not both teams will score in the X half of the match

including delays.

 

 

P77

 

 

Both teams to score - 1st Half/2nd Half

 

 

Both Teams To Score 1st Half/2nd Half

No/No - No/No: to score one or not to score in the 1st half and in the 2nd half No/Yes - No/Yes: to score one or not to score in the 1st half and for both teams to score in the 2nd half Yes/No - Yes/No: to both teams to score in the 1st half and to score one or not to score either team in the 2nd half Yes/Yes - Yes/ Yes: to score both

teams in the 1st half and in the 2nd half

 

Predict whether or not both teams will score in the 1st half, including injury time, in conjunction with whether or not they will

Both teams score or not in the 2nd half including injury time.

P78

For the home team not to concede a goal

group

Clean Sheet Home Team

Yes/Yes: the home team must not concede a goal No/No: the home team must

concede a goal

Predict whether the home team will keep its home intact, in the

normal duration of the match including delays.

 

P79

For the away team not to concede a goal

 

Clean Sheet Away Team

Yes/Yes: the away team does not concede a goal No/No: the away team concedes a goal

Predict whether the away team will keep their home intact during the regular match including injury time.

P80

For the home team not to concede a goal

team in the X Half

Xth Half - Clean Sheet

Home Team

Yes/Yes: the home team must not concede a goal No/No: the home team must

concede a goal

Predict whether the home team will keep their home team intact in X

half-time, including injury time.

 

P81

The away team did not concede a goal in the X half

Xth Half - Clean Sheet Away Team

Yes/Yes: the away team does not concede a goal No/No: the away team concedes a goal

Predict whether the away team will keep their home intact in the X half, including injury time.

P82

Half-time with the most goals

Highest Scoring Half

1st/^^ 1st half 2nd/2nd: 2nd half Draw/Equal: the same will be scored

Number of goals in both halves

Predict in which half the most goals will be scored.

P83

Half-time with the most goals

For the home team

Highest Scoring Half Home

Team

1st/^^ 1st half 2nd/2nd: 2nd half Draw/Equal: the home team will

scores the same number of goals in both halves

Predict in which half the home team will score the most

goal.

P84

Half-time with the most goals

for the away team

Highest Scoring Half Away

Team

1st/^^ 1st half 2nd/2nd: 2nd half Draw/Equal: the away team will

scores the same number of goals in both halves

Predict in which half the away team will score the most

goal.

P85

Goals in both halves

Goals in Both Halves

Yes/Yes: to score a goal in both halves No/No: not to score a goal

in both halves

Predict whether or not to score goals in both halves in the regular season

duration of the match including delays.

P86

To score a goal in extra time

Will There Be An Overtime

Goal

Yes/Yes: to score a goal in extra time No/No: not to score a goal in extra time

extension

Predict whether or not a goal will be scored in extra time.

 

P87

 

Minute of first goal scoring

 

Time Of First Goal

27-: the first goal will be scored in the 27th minute or earlier 28+: the first goal will be scored in the 28th minute or later No goal: no goal will be scored

Predict when the first goal of the match will be scored. In case the goal is scored in the 27th minute and 0 - 59 seconds, then it is considered that

scored in the 28th minute.

 

 

 

 

P88

 

 

 

 

10 minutes of first goal scoring

 

 

 

First Goal - 10 Min Intervals

0-10: The first goal will be scored between 0 to 10 minutes 11-20: The first goal will be scored between 11 to 20 minutes 21-30: The first goal will be scored between 11 and 20 minutes 21-30: The first goal will be scored between 11 and 20 minutes 21-30: The first goal will be scored between 11 and 20 minutes 21-30: The first goal will be scored between 11 and 20 minutes.

scored between 21 to 30 minutes 31-40: The first goal will be scored between 31 to 40 minutes 41-50: The first goal will be scored between 41 to 50 minutes 51-60: The first goal will be scored between 51 to 60 minutes 61-70: The first goal will be scored between 61 to 70 minutes 71-80:  the first goal will be scored between 71 to 80 minutes 81-90: the first goal will be scored between 81 and 90 minutes No goal: no goal will be scored

Predict the amount of time in which the first goal of the match will be scored (per quarter). If the first goal is scored during first-half injury time, it is considered to have been scored in the 45th minute.

If the first goal is scored during second-half injury time, it is considered to have been scored in the 90th minute. If the goal is scored in the last minute of a quarter and 0-59 seconds, then it is considered to have been scored in the first minute of the next quarter, e.g. if the goal is scored in the 30th minute and 3 seconds, it is considered to have been scored in the 31st minute

minute.

 

 

 

 

P89

 

 

 

 

15 minutes of first goal scoring

 

 

 

First Goal - 15 Min Intervals

 

0-15: The first goal will be scored between 0 and 15 minutes 16-30: The first goal will be scored between 16 to 30 minutes 31-45: The first goal will be scored between 16 and 30 minutes 31-45: The first goal will be scored between 16 minutes and 15 minutes.

scored between 31 to 45 minutes 46-60: The first goal will be scored between 46 to 60 minutes 61-75: The first goal will be scored between 61 to 75 minutes 76-90: The first goal will be scored between 76 to 90 minutes None

goal/No goal: no goal will be scored

Predict the amount of time the first goal of the match will be scored (every fifteen minutes). If the first goal is scored during first-half injury time, it is considered to have been scored in the 45th minute.

If the first goal is scored during second-half injury time, it is considered to have been scored in the 90th minute. If the goal is scored in the last minute (about fifteen minutes) and 0-59 seconds, then

is considered to have occurred in the first minute of the next fifteen minutes,

For example, if the goal is scored in the 75th minute and 1 second, it is considered to have been scored in the 76th minute.

P90

Team to score first

goal in the 10th minute

Team To Score The 1st

Goal In 10 Min Intervals

1: the home team to score the first goal No goal/No goal: not to

No team scores 2: The away team to score the first goal

Predict which team will score the first goal in the 10 minutes listed.

P91

Team to score first

goal in the 15th minute

Team To Score The 1st

Goal In 15 Min Intervals

1: the home team to score the first goal No goal/No goal: not to

No team scores 2: The away team to score the first goal

Predict which team will score the first goal in the 15 minutes listed.

 

P92

 

Next goal

 

Next Goal

1: the next goal will be scored by the home team No goal/No goal: no goal will be scored 2: the next goal will be scored by the away team

Predict which team will score the next goal in normal time including injury time.

 

P93

 

X Half - Next Goal

 

Xth Half - Next Goal

1: the next goal will be scored by the home team No goal/No goal: no goal will be scored 2: the next goal will be scored by the away team

Predict which team will score the next goal in the X half of the match including injury time.

P94

Next extra time goal

Next Goal (Overtime)

1: the next goal will be scored by the home team X: no goal will be scored

2: The next goal will be scored by the away team

Predict which team will score the next goal in extra time

including delays.

 

 

 

 

P95

 

 

 

 

10 minutes of next goal

 

 

 

Next Goal - 10 Min Intervals

01-10: the next goal will be scored between 0 to 10 minutes 11-20: the next goal will be scored between 11 to 20 minutes 21-30: the next goal will be scored between 21 to 30 minutes 31-40: the next goal will be scored between 31 to 40 minutes 41-50: the next goal will be scored between 41 to 50 minutes 51-60:  The next goal will be scored between 51 to 60 minutes 61-70: the next goal will be scored between 61 to 70 minutes 71-80: the next goal will be scored between 71 and 80 minutes 81-90: the next goal will be scored between 81 and 90 minutes None/No goal: no goal will be scored

Predict the amount of time the next goal will be scored (per quarter). If the next goal is scored during first-half injury time, it is considered to have been scored in the 45th minute. If the next

A goal scored during injury time in the second half is considered to have been scored in the 90th minute. If the goal is scored in the last minute (about 10 minutes) and 0-59 seconds, then it is considered to be

scored in the first minute of the next 10 minutes, e.g. if the goal is scored in the 80th minute and 1 second, it is considered to have been scored in the 81st minute.

 

 

 

 

P96

 

 

 

 

15 minutes of next goal

 

 

 

Next Goal - 15 Min Intervals

 

0-15: the next goal will be scored between 0 and 15 minutes 16-30: the next goal will be scored between 16 to 30 minutes 31-45: the next goal will be scored between 31 to 45 minutes 46-60: the next goal will be scored between 46 to 60 minutes 61-75: the next goal will be scored between 61 to 75 minutes 76-90:  the next goal will be scored between 76 and 90 minutes No goal:

goals scored

Predict the amount of time the next goal will be scored (every fifteen minutes). If the next goal is scored during first-half injury time, it is considered to have been scored in the 45th minute.

If the next goal is scored during second-half injury time, it is considered to have been scored in the 90th minute. If the goal is scored in the last minute (about fifteen minutes) and 0-59 seconds, then

is considered to have been scored in the first minute of the next fifteen minutes, e.g. if the goal is scored in the 75th minute and 1 second, it is considered that

scored in the 76th minute.

P97

Total X goals in 10 minutes

Total X In 10 Min Intervals

Under/Under: to be scored below X Goals Over/Over: to be scored above X

goal

Predict whether X goals will be scored in the 10 minutes that

is inscribed.

P98

Total X goals in the 15th minute

Total X In 15 Min Intervals

Under/Under: to be scored below X Goals Over/Over: to be scored above X

goal

Predict whether X goals will be scored in the 15 minutes that

is inscribed.

 

Corner kick

 

 

 

P99

Corner winner

Corner 3-Way

1: the home team to win more corners X: Draw on corners 2:

The away team to win more corners

Predict which team will win the most corners in the regular season

duration of the match including delays.

P100

X Half - Corner Winner

Xth Half - Corner 3-Way

1: the home team to win more corners X: Draw on corners 2:

The away team to win more corners

Predict which team will win the most corners in the X half

including delays.

 

P101

 

Corner Handicap

 

Corner Handicap

1: The home team to win more corners 2: The away team to win the most corners

Predict which team will win the most corners, taking into account the handicap (lead) for one of the two teams, in normal time

including delays.

 

P102

 

X Half - Corner Handicap

 

Xth Half - Corner Handicap

1: The home team to win more corners 2: The away team to win the most corners

Predict which team will win the most corners, taking into account

the handicap (lead) for one of the two teams, in the X half including injury time.

P103

Total corners

Corners Under/Over

Under/Under: to be won less than X corners Over/Over: to be won

more than X corners

Predict whether the total of corners will be less or more than X in the

normal duration of the match including delays.

P104

X Half - Total Corners

Xth Half - Corners

Under/Over

Under/Under: to be won less than X corners Over/Over: to be won

more than X corners

Predict whether the total of corners will be less or more than X to X

half-time, including injury time.

 

P105

 

Total corners by a home team

 

Total Corners Home Team

Under: the home team to win less than X corners Over/Over: the home team to win more than X corners

Predict whether the corners that the home team will win in normal time of the match, including injury time, will be

less or more than X.

 

P106

X Half - Total Corners of the Home Team

Xth Half- Total Corners Home Team

Under: the home team to win less than X corners Over/Over: the home team to win more than X corners

Predict whether the home team will win the corners in the X half

including delays, will be less or more than X.

 

P107

Total corners of a friendly team

 

Total Corners Away Team

Under: the away team to win less than X corners Over/Over: the away team to win more than X corners

Predict whether the corners that the away team will win in normal time of the match, including injury time, will be

less or more than X.

 

P108

X Half - Total Away Team Corners

Xth Half- Total Corners Away Team

Under: the away team to win less than X corners Over/Over: the away team to win more than X corners

Predict whether the corners that the away team will win in the X half

including delays, will be less or more than X.

P109

Total corners

Total Corners

0-8: 8 or fewer corners 9-11: 9 with 11 corners 12+: 12 or more corners

Predict how many corners will be awarded in normal time of the match

including delays.

P110

X Half - Total Corners

Xth Half - Total Corners

0-4: 4 or fewer corners 5-6: 5 or 6 corners 7+: 7 or more corners

Predict how many corners will be given in the X half, including

Delays.

P111

Total home corners

Group

Corners Home Team

0-2: 0 to 2 corners 3-4: 3 or 4 corners 5-6: 5 or 6 corners 7+: 7 or more corners

Predict how many corners the home team will win in regular time

of the match, including delays.

 

P112

X Half - Total corners of the home team

Xth Half - Corners Home Team

0-1: The home team to win no corner or to win 1 corner 2: The home team to win 2 corners 3: The home team to win 3

Corners 4+: The home team to win 4 or more corners

Predict how many corners the home team will win in the X half, including injury time.

P113

Total corners by a guest

Group

Corners Away Team

0-2: 0 to 2 corners 3-4: 3 or 4 corners 5-6: 5 or 6 corners 7+: 7 or more corners

Predict how many corners the away team will win in the regular season

duration of the match including delays.

 

P114

 

X Half - Total Away Team Corners

 

Xth Half - Corners Away Team

0-1: Away team not to win a corner or to win 1 corner 2: Away team to win 2 corners 3: Away team to win 3 corners 4+: Away team to win 4 or more corners

 

Predict how many corners the away team will win in the X half, including injury time.

P115

First corner

First Corner

1: The home team to win the first corner 2: The away team to win the first corner

win the first corner None/None: no corner

Predict which team will win the first corner in regular time

including delays.

P116

X Half - First Corner

Xth Half - First Corner

1: The home team will win the first corner 2: The away team will

win the first corner None/None: no corner

Predict which team will win the first corner in the X half

including delays.

P117

Last corner

Last Corner

1: The home team to win the last corner 2: The away team

to win the last corner None: to have no corner

Predict which team will win the last corner in regular time

of the match, including delays.

P118

X Half - Last Corner

Xth Half - Last Corner

1: The home team will win the last corner 2: The away team

will win the last corner None/None: there should be no corner

Predict which team will win the last corner in the X half

including delays.

P119

Odd/even corners

Corners Odd/Even

Odd/Odd: odd number Even/Even: Even number

Predict if the total number of corners in normal time of the match

including delays will be odd or even number.

P120

X Half - Odd/Even Corners

Xth Half - Corners

Odd/Even

Odd/Odd: odd number Even/Even: Even number

Predict if the total number of corners in the X half including the

delays will be odd or even number.

P121

Team that will reach the X first

corner kick

Team The Win Race To X

Corners

1: the home team None/None: none of the teams 2: the away team

group

Predict which team will reach the X corners first, in normal time

including delays.

P122

X Half - Team to Reach

first in X corners

Xth Half - Team The Win

Race To X Corners

1: the home team None/None: none of the teams 2: the away team

group

Predict which team will reach the X corners first, in the X half

including delays.

P123

Team to win the X corner

Team Το Win The Xth

Corner

1: the home team None/None: none of the teams 2: the away team

group

Predict which team will win the X corner, in normal time of the match

including delays.

P124

X Half - Team to Win

the X corner

Xth Half - Team The Win

The Xth Corner

1: the home team None/None: none of the teams 2: the away team

group

Predict which team will win the X corner, in the X half

including delays.

Cards / Penalty Points

 

 

P125

 

More cards

 

Match Bookings

 

1: more cards will be dealt to the home team X: draw 2: more cards will be dealt to the away team

Predict which team will be dealt the most cards in normal time of the match, including injury time. Yellow card: 1 card Red card: 2 cards Second Yellow card leading to red card: 3

Cards

 

P126

 

X Half - More Cards

 

Xth Half - Match Bookings

1: more cards will be dealt to the home team X: draw 2: more cards will be dealt to the away team

Predict which team will be dealt the most cards in the X half, including injury time. Yellow card: 1 red card

Card: 2 cards Second Yellow card leading to a red card: 3 cards

 

P127

 

Total Cards

 

Total Number of Bookings

 

Under: to deal less than X cards Over: to deal more than X cards

Predict whether fewer or more cards will be dealt in total than X in the normal duration of the match, including delays. Yellow card: 1 card Red card: 2 cards Second Yellow card leading

on a red card: 3 cards

 

P128

 

X Half - Total Cards

 

Xth Half - Total Number of Bookings

 

Under: to deal less than X cards Over: to deal more than X cards

Predict whether less or more than X cards will be dealt in total in X half, including injury time. Yellow card: 1 card Red card: 2 cards Second Yellow card leading to red card: 3

Cards

 

P129

 

Total number of home team cards

 

Number of Bookings Home Team

0-1: 0-1 cards will be dealt to the home team 2: 2 cards will be dealt to the home team 3: 3 cards will be dealt to the home team 4+: 4 or more cards will be dealt to the home team

Predict the number of cards that will be dealt to the home team in normal time of the match including injury time. Yellow card: 1 card Red card: 2 cards Second Yellow card leading

on a red card: 3 cards

 

P130

 

X Half - Total number of home team cards

 

Xth Half - Number of Bookings Home Team

0: No card will be dealt to the home team 1: 1 card will be dealt to the home team 2: 2 cards will be dealt to the home team 3+: 3 or more cards will be dealt to the home team

Predict the number of cards that will be dealt to the home team in the X half including injury time. Yellow card: 1 card Red card: 2 cards Second Yellow card leading to red card: 3

Cards

 

P131

 

Total number of guest team cards

 

Number of Bookings Away Team

0-1: 0-1 cards will be dealt to the away team 2: 2 cards will be dealt to the away team 3: 3 cards will be dealt to the away team 4+: 4 or more cards will be dealt to the away team

Predict the number of cards that will be dealt to the away team during the regular time of the match, including injury time. Yellow card: 1 card Red card: 2 cards Second Yellow card leading

on a red card: 3 cards

 

P132

 

X Half - Total number of away team cards

 

Xth Half - Number of Bookings Away Team

0: No card will be dealt to the away team 1:1 card will be dealt to the away team 2: 2 cards will be dealt to the away team 3+: 3 or more cards will be dealt to the team

Predict the number of cards that will be given to the away team in the X half, including injury time. Yellow card: 1 card Red card: 2 cards Second Yellow card leading to red card: 3

Cards

 

P133

 

Total of home team cards

 

Total Number of Bookings Home Team

 

Under: to deal less than X cards Over/Under: to deal more than X cards

Predict whether fewer or more cards will be dealt to the home team in total during the regular time of the match, including injury time. Yellow card: 1 card Red card: 2 cards Second

Yellow card leading to red card: 3 cards

 

P134

 

X Half - Total Cards of the Home Team

 

Xth Half - Total Number of Bookings Home Team

 

Under: to deal less than X cards Over: to deal more than X cards

Predict whether the home team will be dealt less or more than X cards in total in the X half, including injury time. Yellow card: 1 card Red card: 2 cards Second Yellow card leading

on a red card: 3 cards

 

P135

 

Total Guest Group Cards

 

Total Number of Bookings Away Team

 

Under: to deal less than X cards Over: to deal more than X cards

Predict whether less or more than X cards will be dealt to the away team in total during the regular time of the match, including injury time. Yellow card: 1 card Red card: 2 cards Second

Yellow card leading to red card: 3 cards

 

P136

 

X Half - Total Away Team Cards

 

Xth Half - Total Number of Bookings Away Team

 

Under: to deal less than X cards Over: to deal more than X cards

Predict whether less or more than X cards will be dealt to the away team in total in X half, including injury time. Yellow card: 1 card Red card: 2 cards Second Yellow card

Card that leads to a red card: 3 cards

 

P137

 

Exact number of cards

 

Exact Bookings

 

Choose from the following options: 0-3, 4, 5, 6, 7, 8, 9, 10, 11, 12+ cards

Predict the exact number of cards that will be dealt in the normal duration of the match, including delays. Yellow card: 1 card Red card: 2 cards Second Yellow card leading to red card: 3

Cards

 

P138

 

X Half - Exact Number of Cards

 

Xth Half - Exact Bookings

 

Choose from the following options: 0, 1, 2, 3, 4, 5, 6+ cards

Predict the exact number of cards to be dealt in the X half, including injury time. Yellow card: 1 red card

Card: 2 cards Second Yellow card leading to a red card: 3 cards

P139

Team that will accept card first

First Team Booked

1: the home team 2: the away team None/None: none

Predict which team will receive the first card in regular time

including delays.

P140

X Half - Team to Concede

Card One

Xth Half - First Team

Booked

1: the home team 2: the away team None/None: none

Predict which team will receive the first card in the X half

including delays.

 

P141

 

Total penalty points

 

Total Number of Booking Points

 

Under: to give less than X penalty points Over/Over: to give more than X penalty points

Predict whether less or more than X penalty points will be awarded in total in the normal duration of the match, including injury time. Yellow card: 10 points Red card: 25 points Second Yellow card

Leads to a red card: 35 points

 

P142

 

X Half - Total Penalty Points

 

Xth Half - Total Number of Booking Points

 

Under: to give less than X penalty points Over/Over: to give more than X penalty points

Predict whether less or more than X penalty points will be awarded in total in X half of the match including injury time. Yellow card: 10 points Red card: 25 points Second Yellow card leading to

Red card: 35 points

 

P143

 

Penalty point range

 

Aggregated Booking Points

 

0-30: 0-30 penalty points 31-45: 31-45 penalty points 46-60: 46-60 penalty points 61-

75: 61-75 Penalty Points 76+: 76 or more Penalty Points

Predict the range of penalty points in normal match time including injury time. Yellow card: 10 points Red card: 25 points Second Yellow card leading to a red card: 35 points

 

P144

 

X Half - Penalty Point Range

Xth Half - Aggregated Booking Points

0-10: 0-10 penalty points 11-25: 11-25 penalty points 26-40: 26-40 penalty points 41+:

41+ penalty points

Predict the range of penalty points in the X half including

of delays. Yellow card: 10 points Red card: 25 points Second Yellow card leading to a red card: 35 points

P145

To expel a player

Player Sent Off

Yes/Yes: to expel a player No/No: not to expel a player

Predict whether a player will be sent off in normal time of the match

including delays.

P146

X Half - To be sent off

Xth Half - Player Sent Off

Yes/Yes: to send off a player in the X half No/No: not to send off a player

in the X half

Predict whether a player will be sent off for X half including

Delays.

P147

To expel a player of the

home team

Home Team Player Sent

Off

Yes/Yes: to send off a player of the home team No/No: not to be sent off

Player of the home team

Predict whether a player of the home team will be sent off in the regular season

duration of the match including delays.

P148

X Half - To be sent off

of the home team

Xth Half - Home Team

Player Sent Off

Yes/Yes: to send off a player of the home team No/No: not to be sent off

Player of the home team

Predict whether a player of the home team will be sent off in™ X half

including delays.

P149

To expel a player of the

Visiting team

Away Team Player Sent

Off

Yes/Yes: to expel a player of the away team No/No: not to

A player of the away team was sent off

Predict whether a player of the away team will be sent off in the regular season

duration of the match including delays.

P150

X Half - To be sent off

of the visiting team

Xth Half - Away Team

Player Sent Off

Yes/Yes: to expel a player of the away team No/No: not to

A player of the away team was sent off

Predict whether a player of the away team will be sent off in™ X half

including delays.

Handicap (Lead)

 

 

P151

 

European handicap

 

European Handicap

(0:1, 1:0, 2:0, 0:2    ) 1: to win the home team X: Draw 2: to win

The Visiting Team

Predict the final result in normal match time

including delays, after taking into account the handicap (lead) in favor of one of the two teams.

 

P152

 

X Half - European Handicap

Xth Half - European Handicap

1: to win the home team X: Draw 2: to win the away team

Predict the final result of the X half including the

delays, after taking into account the handicap (lead) in favor of one of the two teams.

 

P153

 

Asian Handicap

 

Asian Handicap

 

1: For the home team to win 2: For the away team to win

Predict the outcome of the regular match including delays, after taking into account the handicap

(lead) in favor of one of the two teams.

 

P154

 

X Half - Asian Handicap

 

Xth Half - Asian Handicap

 

1: For the home team to win 2: For the away team to win

Predict the outcome of X half including injury time, taking into account the handicap (lead) for one of the

two teams.

 

P155

 

Asian Extension Handicap

Asian Handicap (Overtime)

 

1: For the home team to win 2: For the away team to win

Predict the outcome of overtime, including delays, after taking into account the handicap (lead) in favor of one of the

the two teams.

 

P156

Asian Extra Time Handicap - X Half

Xth Half (Overtime) - Asian Handicap

 

1: For the home team to win 2: For the away team to win

Predict which team will win the X half of extra time including injury time, after taking into account the handicap

(lead) in favor of one of the two teams.

Other Special Bets

 

 

 

P157

 

 

Race Evolution

 

 

Game Run

N/N / W/W: half time any team wins, final result the winning team wins the match N/S / W/D: half time any team wins, final result draw N/H / W/L: half time any team wins, final result the winning team loses N/N / D/W: half time draw, final result any team wins N/S / D/D:  Half

Draw, final result draw

 

 

Predict how the match will play out depending on which team wins in the 1st half and which team wins the match.

 

 

 

P158

 

 

 

Winning Range

 

 

 

Winning Margins

Home.1 / HT1: the home team to win by 1 goal difference Home.2 / HT2: the home team to win by 2 goals Home. >2 / HT>2 : the away team to win by more than 2 goals Phil.1 / ATI: the away team to win by 1 goal difference Phil.2 / AT2: the away team to win by 2 goals Phil. >2 / A^2 : Away Team to Win by More Than 2 Goals Difference X: Draw

 

 

Predict which team will win and the goal difference between the two teams in the final result of normal time of the match including injury time.

 

 

P159

 

 

Winning Range (Penalty Shootout)

 

 

Penalty Shootout - Winning Margins

Home.>=3 / HT>=3: the home team to win by 3 or more goals Home.2 / HT2: the home team to win by 2 goals Home.1 / HT1: the home team to win by 1 goal difference Phil.1 / AT1: the away team to win by 1 goal difference Phil.2 / AT2: the away team to win by 2 goals Phil.>=3 / AT>=3:  The visiting team

Win by 3 or more goals

 

 

Predict which team will win and the goal difference between the two teams, in the penalty shootout.

P160

The home team to score

in both halves

Home Team To Score In

Both Halves

Yes/Yes: the home team to score in both halves No/No: the

The home team did not score in both halves

Predict if the home team will score in both halves of the match

including delays.

P161

The hospitable team to

Scoring in both halves

Away Team To Score In

Both Halves

Yes/Yes: the away team to score in both halves No/No: the

away team not scoring in both halves

Predict if the away team will score in both halves of the

including delays.

P162

For both teams to score and

in 2 halves

Both Teams To Score In

Both Halves

Yes/Yes: both teams to score in both halves No/No: no team

will not score or a team to score in both halves

Predict whether or not both teams will score in both halves

including delays.

P163

The home team should win and

The two halves

Home Team To Win Both

Halves

Yes/Yes: the home team to win both halves No/No: the

For example, if you have diabetes mellitus, your doctor may prescribe a medication that is prescribed by your doctor or pharmacist.

Predict whether the home team will win both halves of the match.

P164

The away team to win

Both halves

Away Team To Win Both

Halves

Yes/Yes: the away team to win both halves No/No: the

away team to win both halves

Predict if the away team will win both halves of the

Match.

P165

The home team to win

any half

Home Team To Win Either

Half

Yes/Yes: the home team to win any half No/No: the

For example, if you have diabetes mellitus, your doctor may prescribe a medication that is prescribed by your doctor or pharmacist.

Predict whether the home team will win either

Halves.

P166

The away team to win

any half

Away Team To Win Either

Half

Yes/Yes: the away team to win any half No/No: the

away team not to win any half

Predict whether the visiting team will win either

Halves.

P167

The home team to win

without conceding a goal

Home Team To Win To Nil

Yes/Yes: the home team will win without conceding a goal No/No: the

The home team will not win or concede a goal

Predict whether the home team wins without conceding a goal or not in the

normal duration of the match including delays.

P168

The away team to win

without conceding a goal

Away Team To Win To Nil

Yes/Yes: the away team will win without conceding a goal No/No: the

away team will not win or concede a goal

Predict whether the away team wins without conceding a goal or not in the

normal duration of the match including delays.

P169

There should be an extension

Will There Be Overtime

Yes/Yes: to be extended No/No: not to be extended

Predict whether there will be extra time in the match.

 

P170

To win the remainder of overtime (X:X)

Team To Win The Rest Of The Match (Overtime)

(X:X)

1: the home team will win X: draw 2: the away team will win

Predict which team will win the remainder of overtime, including overtime, given that at the time

The bet is played, the score is assumed to be 0-0.

P171

There should be a penalty shootout

Will There Be A Penalty

Shootout

Yes/Yes: Penalty Procedure No/No: No Procedure

of penalties

Predict whether there will be a penalty shoot-out in the match.

P172

To win in the process of

penalty

Team To Win The Penalty

Shootout

1: The home team 2: The away team

Predict which team will win in the penalty shootout.

 

P173

Exact number of accurate penalty shootouts

Penalty Shootout - Exact Number Of Scored

Penalties

 

Choose from the following options: 0-4, 5, 6, 7, 8, 9, 10+

Predict the exact number of well-timed penalty shootouts in the penalty shootout.

 

P174

Accurate execution of the next penalty # (number)

Penalty Shootout - Next Penalty Scored # (number)

Yes/Yes: the execution of the next penalty will be accurate No/No: the execution of the next penalty will not be accurate

Predict whether the execution of the next penalty, in the penalty shootout, will be accurate.

P175

A well-timed first penalty kick

Will The 1st Penalty Be

Scored

Yes/Yes: the execution of the first penalty will be accurate No/No: the execution of the penalty

first penalty will not be accurate

Predict whether the execution of the first penalty, in the penalty shootout, will be

is apt.

P176

To qualify

To Qualify

1: The home team 2: The away team

Predict which team will qualify for the next round or in the event of a final

Which team will win the final.

P177

Team to win the final

Team To Win The Final

1: The home team 2: The away team

Predict which team will win the final.

P178

Team to win the final

of the third place

Team To Win The 3rd

Place Fnal

1: The home team 2: The away team

Predict which team will win third place.

 

 

 

 

 

Scorer

 

 

P179

 

Player to Score

 

Anytime Goalscorer

 

Player

Predict which player will score any goal (other than an own goal) in normal match time, including injury time.

If no goal is scored, the bet is lost.

 

 

P180

 

 

Player to score first

 

 

First Goalscorer

 

 

Player

Predict which player will score the first goal (other than an own goal) in normal match time including injury time. If no goal is scored, the bet is lost. If the first goal scored is an own goal, then it will not be taken into account for betting settlement purposes and the winner will be the player who scores the next goal,

which will not be an own goal.

 

P181

Player to score last

 

Last Goalscorer

 

Player

Predict which player will score the last goal (other than an own goal) in normal time of the match including injury time.

If no goal is scored, the bet is lost.

 

P182

Player to score the next goal

 

Next Goalscorer

 

Player

Predict which player will score the next goal, in addition to an own goal, in the normal time of the match including injury time.

 

P183

Player to score 2 or more goals

Goalscorer To Score 2 Goals Plus

 

Player

Predict which player will score 2 or more goals (in addition to own goals) in regular match time, including

Delays.

 

P184

Player to score 3 or more goals

Goalscorer To Score 3 Goals Plus

 

Player

Predict which player will score 3 or more goals (in addition to own goals) in regular match time, including

Delays.

 

Long-term bets

Outrights

 

 

 

P185

Winner (Winner in this event)

Winner (Winner of the specific event)

 

Team(s) - Player(s)

Predict the winner of the event or event. In case of a tie of 2 or more selections in the event, the Dead Heat rule applies.

P186

Winner in this

(Event)

Place (Winner of the

specific event)

Team(s) - Player(s)

Predict whether the team/player will finish in the top X positions.

P187

Winner and finalist (Winner in the

specific event)

Straight Forecast (Winner

of the specific event)

Team(s) - Player(s)

Predict the winner and finalist of the event.

P188

Winner in this

(Event)

Finalists (Winner of the

specific event)

Team(s) - Player(s)

Predict the finalists (1st and 2nd not in order of finishing) of the event.

P189

To qualify (Winner in the

specific event)

To Qualify (Winner of the

specific event)

Team(s) - Player(s)

Predict which team/player will qualify or which team/player will qualify

and at what stage of the event.

 

P190

 

Top scorer

 

Top Goalscorers (Tournament, Team)

 

Player

Predict the top scorer of the tournament/team. A bet on a specific selection is void only if the selection is not part of the official final team (not declared in the tournament). In case it is declared but not

Match then bets on this selection are valid. In the event of a tie of 2 or more selections in the Top Scorer event, the Dead Heat rule applies.

 

P191

 

Winner and Top Scorer

Winner and Top goalscorer

 

Team and Player

Predict which team will win the competition in conjunction with who

The player will be the Top Scorer. In the event of a tie of 2 or more selections in the Top Scorer event, the Dead Heat rule applies.

 

 

 

Player Markets

 Player Markets are for special bets related to the individual performance of players during a match.
Examples include:

  • Which player will score (first/last/anytime),
  • How many goals will a player score,
  • How many assists, yellow or red cards will he receive,
  • How many total goal attempts will he make.

All bets on the Player Markets stand only if the player participates in the match. If the player does not play at all, the relevant bets are void  and the stake is refunded.

Player Markets

Market

Explanation

Player Assists X+

The number of assists that the selected player will make during the match.

Player Goals X+

The number of goals scored by the selected player during the match.

Player Shot X+

Total number of shots (on or off target) of the selected player during the match.

Player Shots Within Target X+

Number of shots of the selected player who was on target (goal or goalkeeper save).

Player Tackle X+

A number of successful tackles of the selected player during the match.

Player to accept a card (includes overtime)

Whether the selected player will receive a yellow or red card during the regular match or extra time.–

 

 

 

Asian

 

Asian Betting is a special type of handicap offered in football matches.

In Asian handicaps, only 2 selections are offered as possible outcomes. Bets on the Asian handicap in live bets are settled according to the scoreline, while goals before the bet is placed do not count towards settlement.

 

 

Asian Handicap

Explanation

0

You win if your team wins the match. If there is a draw (0 goals difference), your stake is returned.

0.25

You win if your team wins the match. If there is a draw, your bet is split in half: half is considered a win, the other half is considered a draw and is returned.

0.5

You win if your team draws or wins the match.

0.75

You win if your team draws or wins the match. If they lose by one goal, you lose half of your bet.

1

You win if your team draws or wins the match. If they lose by one goal, your stake is returned.

-0.25

You win if your team wins the match. If there is a tie, you lose half of your stake

-0.5

You win if your team wins the match.

-0.75

You win if your team wins the match by two or more goals difference. If they win by one goal difference your bet is split in half: half is considered a win, the other half is considered a draw and is returned.

-1

You win if your team wins the match by two or more goals difference. If they win by one goal, your stake is refunded.

 

 

 

 

 

 

Example for Live Betting:

Arsenal – Chelsea – Live score 1:0

 

Team                              Asian Handicap                  Odds

Arsenal                             -0.75                                1.80                

Chelsea                           +0.75                                2.15                 

 

Final score 3:0 If you bet on Arsenal €100, your net profit will be €80.

Final score 2:0, 3:1 If you bet on Arsenal €100, your net profit will be €40.

Final score 1:0, 1:1, 1:2, 1:3,2:1, 2:2, 3:2, 3:3 If you bet on Chelsea €100, your net win will be €115.

 

Over/Under

Predict how many goals will be scored in the match.All goals are taken into account, regardless of whether they were scored before or after the bet was placed.If the match is abandoned, bets will be void except those that have already been decided.

 

Over/Under

Explanation

Under 2

The bet wins if there is either 0 or 1 goals in the match. If there are exactly two goals then the stake is returned. Bets are lost if there are three or more goals in the match.

Under 2.25

The bet wins if there is either 0 or 1 goals in the match. If there are two goals, exactly half of the amount will be won and half will be returned. Bets are lost if there are three or more goals in the match.

Under 2.5

The bet wins if there are 0, 1 or 2 goals in the match. Bets are lost if there are three or more goals in the match.

Under 2.75

The bet wins if there are 0, 1 or 2 goals in the match. If there are three goals, half of the amount will be returned and half will be lost. Bets are lost if there are four or more goals in the match.

Over 2

The bet wins if there are three or more goals in the match. If there are exactly two goals the bet amount is refunded. Bets are lost if there are 0 or 1 goals in the match.

Over 2.25

The bet wins if there are three or more goals in the match. If there are two goals, exactly half of the amount will be returned and half will be lost. Bets are lost if there is 0 or 1 goals in the match.

Over 2.5

The bet wins if there are three or more goals in the match. Bets are lost if there are 0, 1 or 2 goals in the match.

Over 2.75

The bet wins if there are four or more goals in the match. If there are three goals, half of the amount will be won and half will be returned. The bet is lost if there are 0, 1 or 2 goals in the match.

 

K

BASKETBALL

BASKETBALL

 

General Rules

 

K.1: A basketball bet is determined based on the result after the so-called extra time (overtime), unless the specific bet states otherwise. K.2: For profit calculation purposes, the 1st half consists of periods 1, 2 and the 2nd half consists of periods 3, 4.

 

No.

TYPE OF BET

BET TYPE

BET TYPES SELECTIONS

BET TYPES DESCRIPTION

Final result

 

K1

Final result (without

extension)

3-Way Odds (Excluding

OT)

1: to win the home team X: Draw 2: to win the away team

group

Predict the final outcome of the regular time match (Without

extension).

K2

Full Score - X Half

Xth Half - 3-Way

1: to win the home team X: Draw 2: to win the away team

group

Predict the outcome of X half.

K3

X Period - Final Result

Xth Quarter - 3-Way

1: to win the home team X: Draw 2: to win the away team

group

Predict the outcome of the X period.

K4

Final result 1, 2 (with

extension)

2-Way Odds (Including

OT)

1: For the home team to win 2: For the away team to win

Predict the final outcome of the match, including possible

Extension.

K5

X Half - Full Score

Xth Half - 2-way

1: For the home team to win 2: For the away team to win

Predict the outcome of X half. In the event of a draw, the bet

is considered invalid.

K6

A draw, not a bet

Draw No Bet

1: For the home team to win 2: For the away team to win

Predict the outcome of the regular time match. In case

The bet is considered void.

K7

X Half - Draw No Bet

Xth Half - Draw No Bet

1: For the home team to win 2: For the away team to win

Predict the outcome of X half. In the event of a draw, the bet

is considered invalid.

K8

X Period - Draw No Bet

Xth Quarter - Draw No Bet

1: For the home team to win 2: For the away team to win

Predict the outcome of the X period. In the event of a draw, the bet

is considered invalid.

 

 

 

 

 

K9

 

 

 

 

 

Half-Time/Full

 

 

 

 

 

Halftime/Fulltime

1/1: the home team to win the first half and the match 1/X: the home team to win the first half and the match to end in a draw 1/2: the home team to win the first half and the away team to win the match X/X: the first half to end in a draw and the match to end in a draw X/1:  the first half to end in a draw and the home team to win the match X/2: the first half to end in a draw and the away team to win the match 2/2: the away team to win the first half and the match 2/X: the away team to win the first half and the match to end in a 2/1 draw:  The away team to win the first half and the home team to win the match

 

 

 

 

Predict the result of the 1st half as well as the final result, together on the same bet (additional time of possible extra time is not included).

Handicap (Lead)

 

K10

European handicap

European Handicap

1: to win the home team X: Draw 2: to win the away team

group

Predict the final result in the normal duration of the match, after it has been taken

Consider the handicap (lead) in favor of one of the two teams.

 

K11

 

Points Handicap (Overtime)

Point Spread, Handicap (Including OT)

 

1: For the home team to win 2: For the away team to win

Predict the final result, including possible overtime, after taking into account the lead (handicap) in favor of one of the two teams.

K12

X Half - Points Handicap

Xth Half - Point Spread

1: For the home team to win 2: For the away team to win

Predict the final outcome of the X half after taking into account the

lead (handicap) in favor of one of the two teams.

K13

X Period - Points Handicap

Xth Quarter - Point Spread

1: For the home team to win 2: For the away team to win

Predict the outcome of the X period, after taking into account the lead

(handicap) in favor of one of the two teams.

 

Points

 

 

 

K14

Total points (overtime)

Totals (Including OT)

Under/Under: less than X points Over/Over: more than X points

Predict whether less or more than X points will be scored in the regular

duration of the match including possible overtime.

K15

Total points - additional options

(with extension)

Total Spread (Including

OT)

Under/Under: less than X points Over/Over: more than X points

Predict whether less or more than X points will be scored in the regular

duration of the match including possible overtime.

K16

Total points (no overtime)

Totals (Regular Time)

Under/Under: less than X points Over/Over: more than X points

Predict whether less or more than X points will be scored in the regular

duration of the match.

K17

Total points (REGULAR TIME)

(ONLY)

Totals (REGULAR TIME

ONLY)

Under/Under: less than X points Over/Over: more than X points

Predict whether less or more than X points will be scored in the regular

duration of the match.

K18

Total points - 3 points

(REGULAR DURATION ONLY)

Totals 3-Way (REGULAR

TIME ONLY)

Under/Under: less than X points X: just X points Over/Over:

more than X points

Predict whether to score less or more than X points or exactly X

points in normal time of the match.

K19

X Half - Total Points

Xth Half - Totals

Under/Under: less than X points Over/Over: more than X points

Predict whether there will be fewer or more than X points in X

Half.

K20

X Half - Total Points

(additional options)

Xth Half - Total Spread

Under/Under: less than X points Over/Over: more than X points

Predict whether to score less or more than X points™

Half.

K21

X Period - Total Points

Xth Quarter - Totals

Under/Under: less than X points Over/Over: more than X points

Predict whether there will be fewer or more than X points on X

Period.

K22

X Period - Total Points

(additional options)

Xth Quarter - Total Spread

Under/Under: less than X points Over/Over: more than X points

Predict whether there will be fewer or more than X points on X

Period.

 

K23

Total points of the home team (with overtime)

Totals Home Team (Including OT)

 

Under/Under: less than X points Over/Over: more than X points

Predict whether the home team will score less or more than X points in normal time of the match, including possible

Extension.

K24

Total points of a home team

(without extension)

Totals Home Team

(Regular Time)

Under/Under: less than X points Over/Over: more than X points

Predict whether the home team will score less or more than

X points in normal time of the match.

 

K25

Total points of the away team (with extra time)

Totals Away Team (Including OT)

 

Under/Under: less than X points Over/Over: more than X points

Predict whether the away team will score less or more than X points in normal time of the match, including a possible

Extension.

K26

Total Guest Points

group (no extension)

Totals Away Team

(Regular Time)

Under/Under: less than X points Over/Over: more than X points

Predict whether the visiting team will score fewer or more

X points in the regular time of the game.

K27

Odd/Even points (with extension)

Odd/Even Points

(Including OT)

Odd/Odd: odd number Even/Even: Even number

Predict if the total points in normal time of the match

including possible extension will be odd or even number.

K28

X Half - Odd/Even Points

Xth Half - Odd/Even Points

Odd/Odd: odd number Even/Even: Even number

Predict whether the total points in the X half will be odd or even number.

K29

X Period - Odd/Even Points

Odd/Odd: odd number Even/Even: Even number

Predict whether the total points of the X period will be an odd or even number.

Other Special Bets

 

 

 

 

K30

 

 

 

Winning Range

 

 

 

Winning Margins (Including OT)

Home 1-5 / Home 1-5 points: the home team to win by 1 to 5 points Home 6-10 / Home 6-10 points: the home team to win by 6 to 10 points Home >10 / Home >10 points: the home team to win by more than 10 points Phil 1-5 / Away 1-5 points: the away team to win by 1 to 5 points Phil 6-10 / Away 6- 10 points:  the away team to win by 6 to 10 points Phil

>10 / Away >10 points: the away team to win by more than

10 points difference

 

 

 

Predict the winner of the regular time match including possible overtime and the points difference between the two teams.

 

K31

Period with the most points

 

Highest Scoring Quarter

1st/^i: first quarter 2^2nd: second quarter 3rd/3rd: third quarter 4^4th: fourth quarter Draw/Equals: two or more periods with the same

Total points

Predict in which period the most points will be scored. A draw if 2 or more sessions have the same total of points.

K32

To score X point

Team To Score The Xth

Point

1: For the home team to win 2: For the away team to win

Predict which team will score X point.

K33

To reach X points first

Team To Win Race To X

Points

1: For the home team to win 2: For the away team to win

Predict which team will reach X points first.

 

K34

X period - To reach X points first

Xth Quarter - Which Team Wins Race To X Points

 

1: For the home team to win 2: For the away team to win

 

Predict which team will reach X points first in X period.

K35

To win the jumpball

Team To Win The Jump

Ball

1: For the home team to win 2: For the away team to win

Predict which team will win the TGameball.

U36

There should be an extension

Overtime Played

Yes/Yes: to be extended No/No: not to be extended

Predict whether there will be extra time in the match.

 

Long-term bets

Outrights

 

 

 

U37

Winner (Winner in this event)

Winner (Winner of the specific event)

 

Team(s) - Player(s)

Predict the winner of the event or event. In case of a tie of 2 or more selections in the event, the Dead Heat rule applies.

K38

Winner in this

(Event)

Place (Winner of the

specific event)

Team(s) - Player(s)

Predict whether the team/player will finish in the top X positions.

K39

Winner and finalist (Winner in the

specific event)

Straight Forecast (Winner

of the specific event)

Team(s) - Player(s)

Predict the winner and finalist of the event.

K40

Winner in this

(Event)

Finalists (Winner of the

specific event)

Team(s) - Player(s)

Predict the finalists (1st and 2nd not in order of finishing) of the event.

K41

To qualify (Winner in the

specific event)

To Qualify (Winner of the

specific event)

Team(s) - Player(s)

Predict which team/player will qualify and/or at what stage of the

Organization.

 

 

 

 

 

 Player Markets (Basketball)

 

 Basketball Player Markets are dedicated bets on individual player performance in a basketball game.

Examples include:

  • Which player will score the first point.
  • How many total points will he score.
  • How many three-pointers, rebounds, assists, cuts or steals will he record.
  • Achieve Double Double or Triple Double.

 

 

Market

Explanation

First Point (includes extra time)

Which player will score the first point of the match, including overtime.

Under/Over Points (includes overtime)

Whether the selected player will score more or less points than the specified limit.

Under/Over Three-pointers (includes overtime)

Whether the player will score more or less three-pointers than the specified limit.

Under/Over Assists (includes overtime)

Whether the player will make more or fewer assists than the specified limit.

Under/Over Rebounds (includes overtime)

Whether the player will get more or less rebounds than the specified limit.

Points (includes overtime)

The number of points the player will score, including overtime.

Three-pointers (includes overtime) X+

A number of well-timed three-point shots by the player.

Assists (includes overtime) X+

A number of assists that the player will make.

Rebounds (includes overtime) X+

A number of rebounds that the player will record.

Blocks (includes extension) X+

A number of cuts that the player will make.

Steals (includes overtime) X+

A number of steals that the player will commit.

Double Double (includes extension)

Achievement of Double Double (double-digit number in two statistical categories) by the player.

Triple Double (includes overtime)

Achieving a Triple Double (double-digit number in three statistical categories) by the player.

 

 

A

TENNIS

TENNIS

General Rules

 

K.1: In the event that a match starts but is not completed, all bets are void unless any of these bets have already been completed or decided.

Example: The game is permanently interrupted due to a player's retirement, while the Set Score is 1-1. Bets on 2-0 and 0-2 Set Scores are settled as losers. Bets on the winner of the match are void, as the outcome has not been decided. Player 1 to win a set is settled as a winner after it has been decided.

 

K.2: In the event of a change in the total number of sets played in a match, match bets will stand, while set bets will be void, for example, if a match was scheduled for a "5-set win" and changed to a "3-set win", due to weather conditions or another typo.

 

K.3: In case of any of the following situations, all bets will stand:

  1. Changing the playing surface. b. Change in the venue.
  2. Change from indoor to open court and vice versa.

 

K.4: In the sports of tennis, fencing, snooker, golf and shuttles, in case 2 players are competing together against 2 other players, the references "player 1" and "player 2" should be considered as "players 1" and

"Players 2" and so on.

 

K.5 : In the event that a match is interrupted due to weather or any other reason, and is completed at a later stage, all bets will stand normally.

 

No.

TYPE OF BET

BET TYPE

BET TYPES SELECTIONS

BET TYPES DESCRIPTION

Final result

 

A1

Final result

2-Way Odds

1: Player to Win 1 2: Player 2 to Win

Predict which player will win the match.

 

A2

 

Double result (1st set/match)

 

Double Result (1st Set/Match)

1/1: Player 1 will win the 1st set and the match 1/2: Player 1 will win the 1st set and player 2 will win the match 2/1: Player 2 will win the 1st set and player 1 will win the match 2/2: Player 2 will win the 1st set

and the struggle

 

Predict which player will win the 1st set and which player will win the match.

Set

 

 

A3

Exact set score (match with a maximum of 3 sets) or Exact set score

(match with a maximum of 5 sets)

Correct Set Score (best of 3) or Correct Set Score

(best of 5)

 

(2:0; 2:1; 1:2; 0:2) or (3:0; 3:1; 3:2; 2:3; 1:3; 0:3)

 

Predict the final score of the match sets.

A4

Predict the total number of sets in the match.

 

A5

 

Exact Score - X Set

 

Xth Set - Correct Score

 

All possible outcomes (games) in set X

A6

Accurate score in X set

All possible outcomes (games) in set X

Predict the exact score of the games of the X set of the match.

A7

Winner - X set

Xth Set - Winner

1: Player to Win 1 2: Player 2 to Win

Predict which player will win the X set.

A8

Player to Win Set X

Player To Win The Set X

1: Player to Win 1 2: Player 2 to Win

Predict which player will win set X.

A9

Handicap Set

Set Handicap

1: Player to Win 1 2: Player 2 to Win

Predict the winner of the match, after taking into account the handicap (lead)

sets in favor of one player.

A10

Set for Player 1

Player 1 To Win A Set

Yes/Yes: Player 1 will win at least 1 set No/No: Player 1 will not

win no set

Predict if player 1 will win at least 1 set.

A11

Set for Player 2

Player 2 To Win A Set

Yes/Yes: player 2 will win at least 1 set No/No: player 2 will not win

win no set

Predict if player 2 will win at least 1 set.

A12

Any set with 0

Any Set To Nil

Yes: there will be a set of 0 No/No: there will be no set of 0

Predict whether any player will win any set by zero (6-0 or 0-6).

Games

 

A13

Total Games

Total Number Of Games

Under/Under: less than X games to be played Over/Over: to be played

more than X games

Predict whether fewer or more than X games will be played in the match.

A14

Total games in X set

Xth Set - Total Number Of

Games

Under: less than X games to be played in X set Over/Over: to be played

more than X games in X set

Predict whether fewer or more than X games will be played in X set.

A15

Total games - 1 player

Total Number Of Games -

Player 1

Under/Under: to win less than X games Over/Over: to win

more than X games

Predict whether player 1 will win less or more than X games in the

Match.

A16

Total Games - Player 2

Total Number Of Games -

Player 2

Under/Under: to win less than X games Over/Over: to win

more than X games

Predict whether player 2 will win less or more than X games in the

Match.

A17

Handicap Match Games

Match Games Handicap

1: Player to Win 1 2: Player 2 to Win

Predict the winner of the match, after taking into account the handicap (lead)

in games in favor of one player.

A18

Games Handicap - X Set

Xth Set - Games Handicap

1: Player to Win 1 2: Player 2 to Win

Predict the winner of set X, after taking into account the handicap (lead) in

games in favor of one player.

A19

Games Handicap - X Set (Set/Games)

Game Handicap For Set X

(Set/Game)

1: Player to Win 1 2: Player 2 to Win

Predict the winner of set X, after taking into account the handicap (lead) in

games in favor of one player.

A20

Odd/Even Games

Odd/Even Number Of

Games

Odd/Odd: odd number Even/Even: Even number

Predict whether the total of games in the match is odd or even numbers.

A21

Odd/Even Games in X Set

Odd/Even Number Of

Games In Set X

Odd/Odd: odd number Even/Even: Even number

Predict whether the total of games in X set is odd or even numbers.

Other Special Bets

 

A22

Score in Game X of Set X

Score Of Game X Of Set X

All possible outcomes of game X in set X

Predict the score of game X in set X.

A23

Score in game X of set X or m

Score Of Game X Of Set X

Or Break

All possible outcomes of game X in set X or break

Predict the score of game X in set X or in the break.

A24

Who will win X's X game

Set

Who Will Win Game X Of

Set X

1: Player 1 2: Player 2

Predict which player will win Game X of Set X.

 

A25

Predict which player will win the Y and Z games of set X.

A26

To have a tie-break in the match

Tiebreak In Match

Yes: to play a tie-break No/No: not to play a tie-break

A27

To have a tie-break in set X

Yes: to play a tie-break No/No: not to play a tie-break

Predict if there will be a tie-break in set X.

Long-term betting - Outright

 

 

A28

Winner (Winner in this event)

Winner (Winner of the specific event)

 

Team(s) - Player(s)

Predict the winner of the event or event. In case of a tie of 2 or more selections in the event, the Dead Heat rule applies.

A29

Winner in this

(Event)

Place (Winner of the

specific event)

Team(s) - Player(s)

Predict whether the team/player will finish in the top X positions.

A30

Winner and finalist (Winner in the

specific event)

Straight Forecast (Winner

of the specific event)

Team(s) - Player(s)

Predict the winner and finalist of the event.

A31

Winner in this

(Event)

Finalists (Winner of the

specific event)

Team(s) - Player(s)

Predict the finalists (1st and 2nd not in order of finishing) of the event.

A32

To qualify (Winner in the

specific event)

To Qualify (Winner of the

specific event)

Team(s) - Player(s)

Predict which team/player will qualify and/or at what stage of the

Organization.

For example, if you have diabetes mellitus, your

ICE HOCKEY

ICE HOCKEY

 

No.

TYPE OF BET

BET TYPE

BET TYPES SELECTIONS

BET TYPES DESCRIPTION

Final result

 

PHP1

Final result

3-Way Odds

1: to win the home team X: draw 2: to win the away team

group

Predict the final outcome of the regular time match.

PHP2

Final Result - X Period

Xth Period - 3-Way Odds

1: to win the home team X: draw 2: to win the away team

group

Predict the final outcome of Period X.

PHP3

Final result with extra time

and penalties

2-Way Odds (Including OT

& Penalties)

1: For the home team to win 2: For the away team to win

Predict the final outcome of the match including possible

overtime and penalty shootout.

 

HP4

 

Double chance

 

Double Chance

1X: for the home team to win or for a draw to end 12: for the home team or the away team to win X2: to end in a draw or to win the

Visiting Team

Predict the final outcome of the regular time match using an option which includes 2 different points.

 

PHP5

 

Double Chance - X Period

 

Double chance - Period X

1X: for the home team to win or for a draw to end 12: for the home team or the away team to win X2: to end in a draw or to win the

Visiting Team

Predict the outcome of period X by using an option that includes 2 different points.

 

PHP6

 

A draw, not a bet

 

Draw No Bet

 

1: For the home team to win 2: For the away team to win

Predict the final outcome of the regular time match. In the event of a tie, the selections for that bet are considered void and are returned or counted as 1.00 (points) if they are part of

Combined bet.

 

HP7

 

Draw not bet - X period

 

Xth Period - Draw No Bet

 

1: For the home team to win 2: For the away team to win

Predict the final outcome of the X period. In the event of a tie, the selections for the specific bet are considered void and are returned or

are calculated as 1.00 (credit) if they are part of a combined bet.

Handicap (Lead)

 

HP8

Handicap Betting

Handicap

1: For the home team to win 2: For the away team to win

Predict the final result in the normal duration of the match, after it has been taken

Consider the handicap (lead) in favor of one of the two teams.

HP9

European handicap

European Handicaps

1: to win the home team X: draw 2: to win the away team

group

Predict the final result in the normal duration of the match, after it has been taken

Consider the handicap (lead) in favor of one of the two teams.

 

PHP10

European handicap (with extra time and penalties)

European Handicap (Including OT and

Penalties)

1: to win the home team X: draw 2: to win the away team

Predict the final result, including possible overtime and penalty shootout, after taking into account the handicap (lead) in favor of

one of the two teams.

XP11

European Period Handicap

(Period/Handicap)

European Handicap For

Period (Period/Handicap)

1: to win the home team X: draw 2: to win the away team

group

Predict the outcome of the X period, after the handicap is taken into account

(lead) in favor of one of the two teams.

Goal

 

HP12

Total Goals

Totals

Under: to score less than X goals Over: to be scored

more than X goals

Predict whether there will be fewer or more than X goals in the regular season

duration of the match.

HP13

Total Goals - Additional Options

Total Spread

Under: to score less than X goals Over: to be scored

more than X goals

Predict whether there will be fewer or more than X goals in the regular season

duration of the match.

PHP14

Total Goals - X Period

Xth Period - Totals

Under: to score less than X goals Over: to be scored

more than X goals

Predict whether fewer or more than X goals will be scored in X period.

PHP15

Total home team goals

Totals Home Team

Under: to score less than X goals Over: to be scored

more than X goals

Predict whether the home team will score less or more than X

goals in normal time of the match.

ΧΠ16

Total away team goals

Totals Away Team

Under: to score less than X goals Over: to be scored

more than X goals

Predict whether the visiting team will score less or more than X

goals in normal time of the match.

HP17

Predict how many goals the home team will score in full-time matches.

HP18

Total home team goals -

X Period

Goals Home Team - Period

X

0: Home team to score 1: Home team to score 1 goal 2: Home team to score 2 goals 3+: Home team to score 3 or

More goals

 

PHP19

 

Total away team goals

0: Away team not to score 1: Away team to score

1 goal 2: Away team to score 2 goals 3+: Away team to score 3 or more goals

Predict how many goals the away team will score in full-time matches.

 

PHP20

Total away team goals - X period

Goals Away Team - Period X

0: Away team not to score 1: Away team to score

1 goal 2: Away team to score 2 goals 3+: Away team to score 3 or more goals

 

Predict how many goals the away team will score in the X period.

 

HP21

 

Accurate Match Score

 

Correct Score

Choose from the following options: 1:0, 2:0, 2:1, 3:0, 3:1, 3:2, 4:0, 4:1, 4:2, 4:3, 5:0, 5:1,

5:2, 5:3, 5:4, 0:0, 1:1, 2:2, 3: 3, 4:4, 5:5, 0:1, 0:2, 1:2, 0:3, 1:3, 2:3, 0:4, 1:4, 2:4, 3:4, 0:5,

1:5, 2:5, 3:5, 4:5, Other/Other

 

Predict the final accurate score of the regular time of the match.

 

ΧΠ22

 

Exact Match Score (incl. Other)

Correct Score (Including Other)

Choose from the following options: 0-0, 1-1, 2-2, 3-3, 0-1, 0-2, 1-2, 0-3, 1-3, 2-3, 0-4, 1-4, 2-

4, 3-4, 0-5, 1-5, 2-5, 0-6, 16, 0-7, 1-0, 2-0, 2-1, 3-0, 3-1, 3-2, 4-0, 4-1, 4-2, 4-3, 5-0, 5-1, 5-2,

6-0, 6-1, 7-0 and Other/Other

 

Predict the final accurate score of the regular time of the match.

 

HP23

Accurate match score (with extra time and penalty)

Correct score (Including OT and Penalties)

Choose from the following options: 1:0, 2:0, 2:1, 3:0, 3:1, 3:2, 4:0, 4:1, 4:2, 4:3, 5:0, 5:1,

5:2, 5:3, 5:4, 0:1, 0:2, 1:2, 0: 3, 1:3, 2:3, 0:4, 1:4, 2:4, 3:4, 0:5, 1:5, 2:5, 3:5, 4:5,

Others/Other

Predict the final accurate score of the regular time of the match, including possible overtime and penalty shootout.

HP24

Exact Score - X Period

Correct Score - Period X

Choose from the following options: 1:0, 2:0, 2:1, 0:0, 1:1, 2:2, 0:1, 0:2, 1:2, Other/Other

Predict the exact score of the X period.

 

ΧΠ25

 

Exact number of goals - X period

 

Exact Goals - Period X

0: no goals will be scored 1: exactly 1 goal will be scored 2: exactly 2 goals will be scored 3: exactly 3 goals will be scored 4+: 4 will be scored or

More goals

 

Predict how many goals will be scored in the X period.

 

ΧΠ26

 

Next goal

 

Next Goal (X:X)

1: the next goal will be scored by the home team No goal/No goal: no

Another goal will be scored 2: The next goal will be scored by the away team

Predict which team will score the next goal in normal time of the match.

 

ΧΠ27

Next goal of the season (season/score)

Next Goal For Period (Period/Score)

1: the next goal will be scored by the home team No goal/No goal: no more goal will be scored 2: the next goal will be scored by the away team

group

 

Predict which team will score the next goal in that period.

ΧΠ28

Both teams should score

Both Teams To Score

Yes/Yes: to score both teams No/No: to score one or no team

Predict whether or not both teams will score in normal time

Match.

ΧΠ29

Odd/Even Goals

Odd/Even Goals

Odd/Odd: odd number Even/Even: Even number

Predict if the total number of goals in normal time of the match will be a single

or even number.

Combined Bets

 

 

 

 

HP30

 

 

 

Final Result + Total Goals

 

 

 

3-Way Odds + Totals

1 & Under/Under: the home team to win and score less than X 1 & Above/Over: the home team to win and score more than X goals X & Under/Under: draw and score less than X goals X & Over: draw and score more than X goals

2   & Under/Under: the away team to win and to score less than X 2 goals & Over: the away team to win and to score

more than X goals

 

 

Predict the final result of the regular time of the match, combined with whether fewer or more than X goals will be scored in the match.

 

 

 

ΧΠ31

 

 

Final result + Total goals (with extra time and penalties)

 

 

3-Way Odds + Totals (Including OT and Penalties)

1 & Under/Under: the home team to win and score less than X 1 & Above/Over: the home team to win and score more than X goals X & Under/Under: draw and score less than X goals X & Over: draw and score more than X goals

2   & Under/Under: the away team to win and to score less than X 2 goals & Over: the away team to win and to score

more than X goals

 

 

Predict the final outcome of the regular time of the match, including possible extra time and penalty shootout, in conjunction with whether fewer or more than X goals will be scored in the match.

 

 

 

ΧΠ32

 

 

Final result + For both teams to score

 

 

3-Way Odds + Both Teams To Score

1 & Yes/Yes: for the home team to win and for both teams to score X & Yes/Yes: draw and for both teams to score 2 & Yes/Yes: to

the away team wins and both teams score 1 & No/No: the home team wins and both teams don't score X & No/No: draw and both teams don't score 2 & No/No: the away team wins and both teams don't score

 

 

Predict the final outcome of the regular time match, along with whether or not both teams will score.

 

 

HP33

 

Final result + Both teams should score (with extra time and penalty shootout)

 

2-Way Odds + Both Teams To Score (Including OT and Penalties)

1 & Yes/Yes: for the home team to win and for both teams to score

2 & Yes/Yes: the away team wins and both teams score 1 & No/No: the home team wins and both teams do not score 2 & No/No: the away team wins and does not score

Both teams

 

Predict the final outcome of the regular time match, including possible overtime and penalty shootout, along with whether or not both teams will score.

Other Special Bets

 

 

HP34

Team to win the rest of the match (X:X)

Team To Win The Rest Of The Match (X:X)

1: the home team to win the remainder X: the result of the remainder is a draw 2: the away team to win the remainder

Predict which team will win the remainder of the regular time of the match since at the time the bet is played the score is considered for

betting purpose that is 0-0.

 

HP35

Team to win the remainder of the X period (X:X)

Team To Win The Rest Of The Xth Period (X:X)

1: the home team to win the remainder X: the result of the remainder is a draw 2: the away team to win the remainder

Predict which team will win the remainder of the X period since at the time the bet is played the score is considered for betting purposes to be

0-0.

HP36

Predict which team will win the X period.

ΧΠ37

For both teams to score - X

period

Both Teams To Score -

Period X

Yes/Yes: to score both teams No/No: to score one or no team

PHP38

For the home team not to concede a goal - X period

Yes/Yes: the home team will not concede a goal No/No: the home team will

concede a goal

Predict whether or not the home team will concede a goal in the X period.

ΧΠ39

For the guest not to concede a goal

Group - X Period

Clean Sheet Away Team -

Period X

Yes/Yes: the away team will not concede a goal No/No: the away team

team will concede a goal

Predict whether or not the away team will concede a goal in the X period.

ΧΠ40

Season with the most goals

Highest Scoring Period

1: first period 2: second period 3: third period Draw/Equals: two or

More periods with the same total number of goals

Predict in which period the most goals will be scored.

 

 

 

ΧΠ41

 

 

 

Winning Range

 

 

 

Winning Margins

Home.1 / HT1: the home team to win by 1 goal difference Home.2 / HT2: the home team to win by 2 goals Home. >2 / HT>2 : the home team to win by more than 2 goals Phil.1 / A^: the away team to win by 1 goal difference Phil.2 / AT2: the away team to win by 2 goals Phil. >2 / A^2 : Away Team to Win by More Than 2 Goals Difference X: Draw

 

 

Predict which team will win and the goal difference between the two teams, in normal time of the match.

 

 

 

HP42

 

 

Winning range (with extra time and penalties)

 

 

Winning Margins (Including OT and Penalties)

Home.1 / HT1: the home team to win by 1 goal difference Home.2 / HT2: the home team to win by 2 goals Home. >2 / HT>2 : the home team to win by more than 2 goals Phil.1 / A^: the away team to win by 1 goal difference Phil.2 / AT2: the away team to win by 2 goals Phil. >2 / A^2 : Away Team to Win by More Than 2 Goals Difference X: Draw

 

 

Predict which team will win and the goal difference between the two teams, including possible overtime and penalty shootout.

Long-Term Bets - Outrights

 

 

HP43

Winner (Winner in this event)

Winner (Winner of the specific event)

 

Team(s) - Player(s)

Predict the winner of the event or event. In case of a tie of 2 or more selections in the event, the Dead Heat rule applies.

HP44

Winner in this

(Event)

Place (Winner of the

specific event)

Team(s) - Player(s)

Predict whether the team/player will finish in the top X positions.

ΧΠ45

Winner and finalist (Winner in the

specific event)

Straight Forecast (Winner

of the specific event)

Team(s) - Player(s)

Predict the winner and finalist of the event.

ΧΠ46

Winner in this

(Event)

Finalists (Winner of the

specific event)

Team(s) - Player(s)

Predict the finalists (1st and 2nd not in order of finishing) of the event.

ΧΠ47

To qualify (Winner in the

specific event)

To Qualify (Winner of the

specific event)

Team(s) - Player(s)

Predict which team/player will qualify and/or at what stage of the

Organization.

X

HANDBALL

HANDBALL

 

No.

TYPE OF BET

BET TYPE

BET TYPES SELECTIONS

BET TYPES DESCRIPTION

Final result

 

X1

Final result

3-Way

Predict the final outcome of the regular time match.

1: to win the home team X: draw 2: to win the away team

group

X2

X Half - Full Score

Xth Half - 3-Way

1: to win the home team X: draw 2: to win the away team

 

X3

 

Double chance

1X: for the home team to win or for a draw to end 12: for the home team or the away team to win X2: to end in a draw or to win the

Visiting Team

Predict the final outcome of the regular time match using an option which includes 2 different points.

 

X4

 

X Half - Double Chance

 

Xth Half - Double chance

1X: for the home team to win or for a draw to end 12: for the home team or the away team to win X2: to end in a draw or to win the

Visiting Team

Predict the final outcome of X half, using an option which includes 2 different points.

 

 

 

 

 

X5

 

 

 

 

 

Half-time/final

 

 

 

 

 

Halftime/Fulltime

1/1: the home team to win the first half and the match 1/X: the home team to win the first half and the match to end in a draw 1/2: the home team to win the first half and the away team to win the match X/X: the first half to end in a draw and the match to end in a draw X/1:  the first half to end in a draw and the home team to win the match X/2: the first half to end in a draw and the away team to win the match 2/2: the away team to win the first half and the match 2/X: the away team to win the first half and the match to end in a 2/1 draw:  The away team to win the first half and the home team to win the match

 

 

 

 

 

Predict the result of the 1st half as well as the final result of the match, together on the same bet.

Handicap (Lead)

 

X6

Final result with handicap

3-Way - Handicap Odds

1: to win the home team X: draw 2: to win the away team

group

Predict the outcome of the match after taking the lead into account

(handicap) in favor of one of the two teams.

X7

X Half - Full Score with

Handicap

Xth Half - 3-Way Handicap

Odds

1: to win the home team X: draw 2: to win the away team

group

Predict the outcome of the X half after taking the lead into account

(handicap) in favor of one of the two teams.

X8

Asian Handicap

Asian Handicap

1: For the home team to win 2: For the away team to win

Predict the final result after taking into account the lead (handicap)

in favor of one of the two teams.

X9

X Half - Asian Handicap

Xth Half - Asian Handicap

1: For the home team to win 2: For the away team to win

Predict the outcome of the X half after taking the lead into account

(handicap) in favor of one of the two teams.

 

X10

 

A draw, not a bet

 

Draw No Bet

 

1: For the home team to win 2: For the away team to win

Predict the final outcome of the regular time match. In the event of a tie, the selections for that bet are considered void and are refunded or calculated as 1.00 (credit) if they are part of

combined bet.

 

X11

 

X Half - Draw No Bet

 

Xth Half - Draw No Bet

 

1: For the home team to win 2: For the away team to win

Predict the final result of the X half. In the event of a tie, the selections for the specific bet are considered void and are returned or

are calculated as 1.00 (credit) if they are part of a combined bet.

Goal

 

X12

Total Goals

Totals

Under: to score less than X goals Over: to be scored

more than X goals

Predict whether there will be fewer or more than X goals in the regular season

duration of the match.

X13

Total Goals (Additional Selections)

Totals (Extra Selections)

Under: to score less than X goals Over: to be scored

more than X goals

Predict whether there will be fewer or more than X goals in the regular season

duration of the match.

X14

X Half - Total Goals

Xth Half - Totals

Under: to score less than X goals Over: to be scored

more than X goals

Predict whether there will be fewer or more goals scored by X Ski X half.

X15

Predict whether the home team will score fewer or more than X goals in regular time.

X16

X Half - Total Home Goals

Group

Xth Half - Totals Home

Team

Under/Under: to score less than X goals Over: to score more than X goals

X17

Total away team goals

Under: to score less than X goals Over: to be scored

more than X goals

Predict whether the visiting team will score less or more than X

goals in normal time of the match.

X18

X Half - Total Goals

Visiting team

Xth Half - Totals Away

Team

Under: to score less than X goals Over: to be scored

more than X goals

Predict whether the visiting team will score less or more than X

goal in the X half.

X19

Total Goal Range

Total Range

<47: 47="" 47-49:="" 49="" 50-52:="" 50="" 52="" 53-55:="" 53="" 55="" 56-58:=""

56="" 58="" 59-61:="" 59="" 61="">61: More than 61 goals will be scored

Predict how many goals (in range) will be scored in normal time

Match.

X20

X Half - Total Goal Range

Xth Half - Total Range

<20: 20="" 20-22:="" 22="" 23-25:="" 23="" 25="" 26-28:="" 26="" 28="" 29-31:=""

29="" 31="" 32-34:="" 32="" 34="">34: More than 34 goals will be scored

Predict how many goals (on range) will be scored in the X half.

X21

Total range of home goals

Group

Total Range Home Team

<20: 20="" 20-22:="" 22="" 23-25:="" 23="" 25="" 26-28:="" 26="" 28="" 29-31:=""

29="" 31="" 32-34:="" 32="" 34="">34: More than 34 goals will be scored

Predict how many goals (in range) the home team will score in the regular season

duration of the match.

X22

X Half - Total Goal Range

home team

Xth Half - Total Range

Home Team

<9: 9="" 9-10:="" 10="" 11-12:="" 11="" 12="" 13-14:="" 13="" 14="" 15-16:="" 15=""

16="" 17-18:="" 17="" 18="">18: More than 18 goals will be scored

Predict how many goals (in range) the home team will score in the X half.

X23

Total Goal Range

A group of people who are interested in the project

Total Range Away Team

<20: 20="" 20-22:="" 22="" 23-25:="" 23="" 25="" 26-28:="" 26="" 28="" 29-31:=""

29="" 31="" 32-34:="" 32="" 34="">34: More than 34 goals will be scored

Predict how many goals (in range) the away team will score in the

normal duration of the match.

X24

X Half - Total Goal Range

A group of people who are interested in the project

Xth Half - Total Range

Away Team

<9: 9="" 9-10:="" 10="" 11-12:="" 11="" 12="" 13-14:="" 13="" 14="" 15-16:="" 15=""

16="" 17-18:="" 17="" 18="">18: More than 18 goals will be scored

Predict how many goals (in range) the away team will score in X

Half.

X25

Odd/Even Goals

Odd/Even Goals

Odd/Odd: odd number Even/Even: Even number

Predict if the total number of goals in normal time of the match will be a single

or Even number.

X26

X Half - Odd/Even Goals

Xth Half - Odd/Even Goals

Odd/Odd: odd number Even/Even: Even number

Predict whether the total of goals in the X half of the match will be odd or even

number.

Combined Bets

 

 

 

 

X27

 

 

 

Final Result + Total Goals

 

 

 

3-Way Odds + Totals

1 & Under/Under: the home team to win and score less than X 1 & Above/Over: the home team to win and score more than X goals X & Under/Under: draw and score less than X goals X & Over: draw and score more than X goals

2   & Under/Over: the away team to win and to score less than X 2 goals & Over: the away team to win and to score

more than X goals

 

 

Predict the final result of the regular time of the match, combined with whether fewer or more than X goals will be scored in the match.

 

 

 

X28

 

 

X Half - Full Score + Total Goals

 

 

Xth Half - 3-Way Odds + Totals

1 & Under/Under: the home team to win and score less than X 1 & Above/Over: the home team to win and score more than X goals X & Under/Under: draw and score less than X goals X & Over: draw and score more than X goals

2   & Under/Over: the away team to win and to score less than X 2 goals & Over: the away team to win and to score

more than X goals

 

 

Predict the outcome of X half, combined with whether fewer or more X goals will be scored in X half.

Other Special Bets

 

X29

Half-time with the most goals

Highest Scoring Half

1st/^i: 1st half 2nd/2nd: 2nd half Draw/Equal: to be scored

Number of goals in both halves

Predict in which half the most goals will be scored.

X30

Half-time with the most goals

For the home team

Highest Scoring Half Home

Team

1st/^i: 1st half 2nd/2nd: 2nd half Draw/Equal: the home team will

scores the same number of goals in both halves

Predict in which half the home team will score the most

goal.

X31

Predict in which half the away team will score the most goals.

 

 

 

 

X32

 

 

 

 

Winning Range

 

 

 

 

Winning margins

Home. >10 goals / Home >10 goals: the home team will win by more than 10 goals on Goal. 6-10 goals / Home 6-10 goals: the home team will win by 6 to 10 goals on goal. 1-5 goals / Home 1-5 goals: the home team will win by 1 to 5 goals Draw: the result will be a draw Phil. 1-5 goals / Away 1-5 goals: the away team will win with a difference of 1 to 5 goals Phil. 6-10 goals / Away 6-10 goals: the away team will win by 6 to 10 goals Phil. >10 goals / Away >10 goals: the away team will win by more than 10 goals

 

 

 

Predict which team will win and the goal difference between the two teams, in normal time of the match.

 

 

 

 

X33

 

 

 

 

X Half - Winning Range

 

 

 

 

Xth Half - Winning margins

Home. >4 goals / Home >4 goal: the home team will win by more than 4 goals on goal. 3-4 goals / Home 3-4 goal: the home team will win with a 3 to 4 goal difference. 1-2 goals / Home 1-2 goal: the home team will win by 1 to 2 goals Draw: the result will be a draw Phil. 1-2 goals / Away 1-2 goal: the away team will win by 1 to 2 goals Phil. 3-4 goals / Away 3-4 goal: the away team will win by 3 to 4 goals Phil. >4 goals / Away >4 goal: the away team will win by more than 4 goals

 

 

 

Predict which team will win and the goal difference between the two teams, in the X half.

 

X34

Team to score the most goals in any

Half

Highest Scoring Team In Either Half

 

1: the home team X: draw 2: the away team

Predict whether the most goals will be scored by the home team or the away team, or whether both teams will score the same number of goals, in

Any of the 2 halves.

X35

Team that will score the X goal (with

extension)

Team Το Score The Xth

Goal (Including OT)

1: The home team 2: The away team

Predict which team will score the X goal in regular time,

including a possible extension.

X36

Team that will reach the X first

Goals (extra time)

Team The Win Race To X

Goals (Including OT)

1: The home team 2: The away team

Predict which team will reach X goals first in regular time

race, including possible overtime.

Long-Term Bets - Outrights

 

 

X37

Winner (Winner in this event)

Winner (Winner of the specific event)

 

Team(s) - Player(s)

Predict the winner of the event or event. In case of a tie of 2 or more selections in the event, the Dead Heat rule applies.

X38

Winner in this

(Event)

Place (Winner of the

specific event)

Team(s) - Player(s)

Predict whether the team/player will finish in the top X positions.

X39

Winner and finalist (Winner in the

specific event)

Straight Forecast (Winner

of the specific event)

Team(s) - Player(s)

Predict the winner and finalist of the event.

X40

Winner in this

(Event)

Finalists (Winner of the

specific event)

Team(s) - Player(s)

Predict the finalists (1st and 2nd not in order of finishing) of the event.

X41

To qualify (Winner in the

specific event)

To Qualify (Winner of the

specific event)

Team(s) - Player(s)

Predict which team/player will qualify and/or at what stage of the

Organization.

 

IP

VOLLEYBALL

VOLLEYBALL

 

No.

TYPE OF BET

BET TYPE

BET TYPES SELECTIONS

BET TYPES DESCRIPTION

Final result

 

WP1

Final result

1: For the home team to win 2: For the away team to win

Predict the final outcome of the match.

Handicap (lead)

 

WP2

Points Handicap

Handicap (Points)

1: For the home team to win 2: For the away team to win

Predict the final result, after taking into account the handicap (lead)

in favor of one of the two teams.

WP3

Points Handicap - extra

Options

Point Spread

1: For the home team to win 2: For the away team to win

Predict the final result, after taking into account the handicap (lead)

in favor of one of the two teams.

WP4

Points Handicap - X Set

Xth Set - Handicap

1: For the home team to win 2: For the away team to win

Predict the outcome of the X set after the handicap is taken into account

(lead) in favor of one of the two teams.

WP5

Points Handicap - extra

Options - X Set

Set X - Point Spread

1: For the home team to win 2: For the away team to win

Predict the outcome of the X set after the handicap is taken into account

(lead) in favor of one of the two teams.

Sets / Points

 

WP6

Total points

Totals (Points)

Under/Under: less than X points Over/Over: more than X points

Predict whether there will be fewer or more than X points in the match.

WP7

Total Points - X Set

Xth Set - Total Points

Under: to score less than X points in the X set Over/Over: to

more than X points are scored in the X set

Predict whether there will be less or more than X points in the X set.

WP8

Accurate score of sets

Correct Score Of The Set

Choose from the following options: 3:0, 3:1, 3:2, 0:3, 1:3, 2:3

Predict the exact score of the sets of the match.

WP9

Total number of sets

Total Number of Sets (Best

of 5)

3 sets/sets 4 sets/sets 5 sets/sets

Predict how many sets will be played in total in the match.

WP10

Winner - X set

Xth Set - Winner

1: For the home team to win 2: For the away team to win

Predict which team will win the X set.

WP11

Team to win Set X

Team To Win Set X

1: For the home team to win 2: For the away team to win

Predict which team will win the X set.

WP12

Odd/Even - X Set

Set X - Odd/Even

Odd/Odd: odd number Even/Even: Even number

Predict whether the total number of points in the X set will be odd or even.

WP13

How many sets will exceed his limit

Score

Number Of Sets To Exceed

Score Limit

0: No Sets 1:1 Set 2:2 Set 3:3 Set 4:4 Set 5:5 Set

Predict how many sets, at least one of the teams will achieve the most

from 25 (15 in the 5th set) points.

Long-Term Bets - Outrights

 

WP14

Predict the winner of the event or event. In case of a tie of 2 or more selections in the event, the Dead Heat rule applies.

WP15

Winner in this

(Event)

Place (Winner of the

specific event)

Team(s) - Player(s)

Predict whether the team/player will finish in the top X positions.

WP16

Winner and finalist (Winner in the

specific event)

Straight Forecast (Winner

of the specific event)

Team(s) - Player(s)

Predict the winner and finalist of the event.

WP17

Winner in this

(Event)

Finalists (Winner of the

specific event)

Team(s) - Player(s)

Predict the finalists (1st and 2nd not in order of finishing) of the event.

WP18

To qualify (Winner in the

specific event)

To Qualify (Winner of the

specific event)

Team(s) - Player(s)

Predict which team/player will qualify and/or at what stage of the

Organization.

CP

SALAS FOOTBALL

FUTSAL

 

No.

TYPE OF BET

BET TYPE

BET TYPES SELECTIONS

BET TYPES DESCRIPTION

Final result

 

PS1

Final result

3-Way Odds (1X2)

1: to win the home team X: Draw 2: to win the away team

group

Predict the final outcome of the regular time match.

PS2

X Half - Full Score

Xth Half - 3-Way Odds

1: to win the home team X: Draw 2: to win the away team

group

Predict which team will win the X half.

 

PS3

 

Double chance

 

Double Chance

1X: for the home team to win or for a draw to end 12: for the home team or the away team to win X2: to end in a draw or to win the

Visiting Team

Predict the final outcome of the regular match by using an option that includes two different points.

 

PS4

 

A draw, not a bet

 

Draw No Bet

 

1: For the home team to win 2: For the away team to win

Predict the final outcome of the regular time match. In the event of a tie, the selections for that bet are considered void and are refunded or calculated as 1.00 (credit) if they are part of

combined bet.

 

Handicap (lead)

 

 

 

PS5

Match Handicap

3-Way - Handicap Odds

(0:1, 1:0, 2:0, 0:2) 1: to win the home team X: Draw 2: to win

Visiting Team

Predict the final result in the normal duration of the match, after it has been taken

Consider the handicap (lead) in favor of one of the two teams.

Goal

 

PS6

Total Goals

Totals

Under: to score less than X goals Over: to be scored

more than X goals

Predict whether there will be fewer or more than X goals in the regular season

duration of the match.

PS7

X Half - Total Goals

Xth Half - Totals

Under: to score less than X goals Over: to be scored

more than X goals

Predict whether there will be fewer or more than X goals in X half.

PS8

X Half - Total Goals (extra time)

options)

Xth Half - Totals (Extra

Selections)

Under: to score less than X goals Over: to be scored

more than X goals

Predict whether there will be fewer or more than X goals in X half.

 

PS9

 

Total home team goals

 

Total Goals Home Team

0-1: the home team to score 0-1 goals 2-3: the home team to

To score 2-3 goals 4-5: Home team to score 4-5 goals 6+: Home team to score 6 or more goals

Predict how many goals the home team will score in full-time matches.

 

PS10

Total away team goals

 

Total Goals Away Team

0-1: the away team to score 0-1 goals 2-3: the away team to score 2-3 goals 4-5: the away team to score 4-5 goals 6+: the

Away team to score 6 or more goals

Predict how many goals the away team will score in full-time matches.

PS11

Accurate score

Correct Score

All possible outcomes from 0:0 to 19:19

Predict the exact score of the regular time match.

PS12

X Half - Correct Score

Xth Half - Correct Score

All possible results of the X half from 0:0 to 19:19

Predict the exact score of X half.

 

PS13

 

Next goal

 

Next Goal

1: the next goal will be scored by the home team No goal/No goal: no goal will be scored 2: the next goal will be scored by the away team

Predict which team will score the next goal in normal time of the match.

 

PS14

 

X Half - Next Goal

 

Xth Half - Next Goal

1: the next goal will be scored by the home team No goal/No goal: no goal will be scored 2: the next goal will be scored by the away team

 

Predict which team will score the next goal in the X half.

PS15

Odd/Even Goals

Odd/Even Goals

Odd/Odd: odd number Even/Even: Even number

Predict whether the total number of goals will be odd or even.

Other Special Bets

 

 

PS16

Team to win the rest of the match (X:X)

Team to Win The Rest of The Match (X:X)

1: the home team to win the remainder X: the result of the remainder is a draw 2: the away team to win the remainder

Predict which team will win the remainder of the regular time of the match given that at the time the bet is played, the score is considered to be

is 0-0.

 

PS17

Team to Win the Remaining X Half (X:X)

Team to Win The Rest of The Xth Half (X:X)

1: the home team to win the remaining half X: the result of the rest of the half is a draw 2: the away team to win the

Remaining Half

Predict which team will win the remaining X half, given that at the time of play the score is considered to be 0-0.

PS18

Both teams should score

Both Teams To Score

Yes/Yes: to score both teams No/No: to score one or no team

Predict whether or not both teams will score in normal time

Match.

Long-Term Bets - Outrights

 

 

PS19

Winner (Winner in this event)

Winner (Winner of the specific event)

 

Team(s) - Player(s)

Predict the winner of the event or event. In case of a tie of 2 or more selections in the event, the Dead Heat rule applies.

PS20

Winner in this

(Event)

Place (Winner of the

specific event)

Team(s) - Player(s)

Predict whether the team/player will finish in the top X positions.

PS21

Winner and finalist (Winner in the

specific event)

Straight Forecast (Winner

of the specific event)

Team(s) - Player(s)

Predict the winner and finalist of the event.

PS22

Winner in this

(Event)

Finalists (Winner of the

specific event)

Team(s) - Player(s)

Predict the finalists (1st and 2nd not in order of finishing) of the event.

PS23

To qualify (Winner in the

specific event)

To Qualify (Winner of the

specific event)

Team(s) - Player(s)

Predict which team/player will qualify and/or at what stage of the

Organization.

BUT

MOTORSPORT

MOTOR SPORTS

 

General Rules

 

K.1: All bets are paid according to the official position on the podium and any subsequent changes to the results, whether due to disciplinary proceedings or otherwise, will be ignored. Where no podium position has been obtained, all bets will be paid out in accordance with the Federation Internationale de L'Automobile (FIA) rules for Formula 1, FIM and other official governing bodies. These rules cover Formula 1, MotoGP, German DTM, WTTC, Superbike, Supersport and Trial.

 

K.2: Bets stand even if the competitor does not compete. The race is defined as having started after the signal has been given to start the warm-up lap. If a match is stopped and restarted then all bets stand regardless of any change in the ranking.

 

No.

TYPE OF BET

BET TYPE

BET TYPES SELECTIONS

BET TYPES DESCRIPTION

Long-Term Bets - Outrights

 

MA1

Match Winner

Winner of the race

Driver

Predict the winner of the match.

MA2

Finish in the top X positions

Finish In Top X

Driver

Predict the driver who will finish in the top X positions of the race.

MA3

Fastest lap

Fastest Lap

Driver

Predict the driver who will set the fastest lap in the race.

MA4

Qualifier

Qualifying Winner

Driver

Predict the winner of the match's qualifiers.

MA5

Finish in the top X positions

of the qualifying match

Qualifying Finish In Top X

Driver

Predict the driver who will finish in the first X positions of the qualifying

Match.

MA6

Head-to-head

Head to Head

1: Driver A will finish further ahead 2: Driver B will finish further ahead

Predict which of the two drivers will finish ahead of the other

Guide.

 

RE

FOLDING WINGS

BADMINTON

General Rules

 

K.1: In the sports of tennis, fencing, snooker, golf and shuttles, in case 2 players are competing together against 2 other players, the references "player 1" and "player 2" should be considered as "players 1" and

"Players 2" and so on.

 

No.

TYPE OF BET

BET TYPE

BET TYPES SELECTIONS

BET TYPES DESCRIPTION

Final result

 

AP1

Final result

2-Way Odds

1: Player to Win 1 2: Player 2 to Win

Predict which player will win the match.

Handicap (lead)

 

AP2

Handicap

Handicap

1: Player to Win 1 2: Player 2 to Win

Predict who will win the match, after the handicap is taken into account

(lead) in favor of one of the two players.

AP3

Asian Handicap

Asian Handicap

1: Player to Win 1 2: Player 2 to Win

Predict who will win the match, after the handicap is taken into account

(lead) in favor of one of the two players.

AP4

Asian Handicap - X Set

Xth Set - Asian Handicap

1: Player to Win 1 2: Player 2 to Win

Predict who will win the X set, after the handicap is taken into account

(lead) in favor of one of the two players.

Sets / Points

 

AP5

Total points

Totals

Under/Under: less than X points Over/Over: more than X points

Predict whether there will be fewer or more than X points in the match.

AP6

Total Points - X Sets

Xth Set - Totals

Under/Under: less than X points Over/Over: more than X points

Predict whether there will be less or more than X points in the X set.

AP7

Player to score X point -

X Sets

Xth Set - Who Scores The

Xth Point

1: Player 1 2: Player 2

Predict which player will score X point in set X.

AP8

Player to arrive first

X points - X sets

Xth Set - Who Wins Race

to X Points

1: Player 1 2: Player 2

Predict which player will reach X points first in X set.

AP9

Total number of sets

Total Number Of Sets

(Best Of 3)

2 sets/sets 3 sets/sets

Predict how many sets will be played in total in the match.

AP10

Accurate score

Correct Score (Best Of 3

Sets)

Choose from the following options: 2:0, 2:1, 0:2, 1:2

Predict the exact score of the sets of the match.

AP11

Winner - X set

Xth Set - Winner

1: Player to Win 1 2: Player 2 to Win

Predict who will be the winner of set X.

AP12

Player to Win Set X

Who Wins Set X

1: Player to Win 1 2: Player 2 to Win

Predict who will be the winner of set X.

 

AP13

How many sets will exceed the score limit

How Many Sets Will

Exceed Score Limit (Best Of 5)

 

0: No Sets 1:1 Set 2:2 Set 3:3 Set 4:4 Set 5:5 Set

Predict how many sets will exceed the points limit (i.e. the winner will score more than 21 points in the set).

AP14

Odd/Even - X Set

Xth Set - Odd/Even

Odd/Odd: odd number Even/Even: Even number

Predict whether the total number of points in the X set will be odd or even.

Long-Term Bets - Outrights

 

 

AP16

Winner (Winner in this event)

Winner (Winner of the specific event)

 

Team(s) - Player(s)

Predict the winner of the event or event. In case of a tie of 2 or more selections in the event, the Dead Heat rule applies.

AP17

Winner in this

(Event)

Place (Winner of the

specific event)

Team(s) - Player(s)

Predict whether the team/player will finish in the top X positions.

AP18

Winner and finalist (Winner in the

specific event)

Straight Forecast (Winner

of the specific event)

Team(s) - Player(s)

Predict the winner and finalist of the event.

AP19

Winner in this

(Event)

Finalists (Winner of the

specific event)

Team(s) - Player(s)

Predict the finalists (1st and 2nd not in order of finishing) of the event.

AP20

To qualify (Winner in the

specific event)

To Qualify (Winner of the

specific event)

Team(s) - Player(s)

Predict which team/player will qualify and/or at what stage of the

Organization.

PM

BASEBALL

BASEBALL

 

No.

TYPE OF BET

BET TYPE

BET TYPES SELECTIONS

BET TYPES DESCRIPTION

Final result

 

MM1

Final result

2-Way Odds

1: For the home team to win 2: For the away team to win

Predict which team will win the match.

 

Points

 

 

 

MM2

Total points

Totals

Under: to score less than X points Over: to score

more than X points

Predict whether there will be fewer or more than X points in the match.

Long-Term Bets - Outrights

 

 

MM3

Winner (Winner in this event)

Winner (Winner of the specific event)

 

Team(s) - Player(s)

Predict the winner of the event or event. In case of a tie of 2 or more selections in the event, the Dead Heat rule applies.

MM4

Winner in this

(Event)

Place (Winner of the

specific event)

Team(s) - Player(s)

Predict whether the team/player will finish in the top X positions.

MM5

Predict the winner and finalist of the event.

MM6

Winner in this

(Event)

Finalists (Winner of the

specific event)

Team(s) - Player(s)

MM7

To qualify (Winner in this event)

Team(s) - Player(s)

Predict which team/player will qualify and/or at what stage of the

Organization.

 

RE

AMERICAN FOOTBALL

AMERICAN FOOTBALL

 

No.

TYPE OF BET

BET TYPE

BET TYPES SELECTIONS

BET TYPES DESCRIPTION

Final result

 

AP1

Final result

2-Way Odds

1: For the home team to win 2: For the away team to win

Predict which team will win the match.

Goal

 

AP2

Total Goals

Totals

Under: to score less than X goals Over: to be scored

more than X goals

Predict whether there will be fewer or more than X goals in the regular season

duration of the match.

Long-Term Bets - Outrights

 

 

AP3

Winner (Winner in this event)

Winner (Winner of the specific event)

 

Team(s) - Player(s)

Predict the winner of the event or event. In case of a tie of 2 or more selections in the event, the Dead Heat rule applies.

AP4

Winner in this

(Event)

Place (Winner of the

specific event)

Team(s) - Player(s)

Predict whether the team/player will finish in the top X positions.

AP5

Winner and finalist (Winner in the

specific event)

Straight Forecast (Winner

of the specific event)

Team(s) - Player(s)

Predict the winner and finalist of the event.

AP6

Winner in this

(Event)

Finalists (Winner of the

specific event)

Team(s) - Player(s)

Predict the finalists (1st and 2nd not in order of finishing) of the event.

AP7

To qualify (Winner in the

specific event)

To Qualify (Winner of the

specific event)

Team(s) - Player(s)

Predict which team/player will qualify and/or at what stage of the

Organization.

 

PA

BEACH FOOTBALL

BEACH SOCCER

 

No.

TYPE OF BET

BET TYPE

BET TYPES SELECTIONS

BET TYPES DESCRIPTION

Final result

 

FP1

Final result

3-Way Odds

1: to win the home team X: Draw 2: to win the away team

group

Predict the final outcome of the regular time match.

 

FP2

 

Double chance

 

Double Chance

1X: for the home team to win or for a draw to end 12: for the home team or the away team to win X2: to end in a draw or to win the

Visiting Team

Predict the final outcome of the regular match by using an option that includes two different points.

Goal

 

FP3

Total Goals

Totals

Under: to score less than X goals Over: to be scored

more than X goals

Predict whether there will be fewer or more than X goals in the regular season

duration of the match.

Long-Term Bets - Outrights

 

 

FP4

Winner (Winner in this event)

Winner (Winner of the specific event)

 

Team(s) - Player(s)

Predict the winner of the event or event. In case of a tie of 2 or more selections in the event, the Dead Heat rule applies.

FP5

Winner in this

(Event)

Place (Winner of the

specific event)

Team(s) - Player(s)

Predict whether the team/player will finish in the top X positions.

FP6

Winner and finalist (Winner in the

specific event)

Straight Forecast (Winner

of the specific event)

Team(s) - Player(s)

Predict the winner and finalist of the event.

FP7

Winner in this

(Event)

Finalists (Winner of the

specific event)

Team(s) - Player(s)

Predict the finalists (1st and 2nd not in order of finishing) of the event.

FP8

To qualify (Winner in the

specific event)

To Qualify (Winner of the

specific event)

Team(s) - Player(s)

Predict which team/player will qualify and/or at what stage of the

Organization.

SN

SNOOKER

SNOOKER

General Rules

 

K.1: In the sports of tennis, fencing, snooker, golf and shuttles, in case 2 players are competing together against 2 other players, the references "player 1" and "player 2" should be considered as "players 1" and

"Players 2" and so on.

 

No.

TYPE OF BET

BET TYPE

BET TYPES SELECTIONS

BET TYPES DESCRIPTION


Final result

Long-Term Bets - Outrights

 

 

SN2

 

Winner (Winner in this event)

 

Team(s) - Player(s)

Predict the winner of the event or event. In case of a tie of 2 or more selections in the event, the Dead Heat rule applies.

SN3

Winner in this

(Event)

Place (Winner of the

specific event)

Team(s) - Player(s)

Predict whether the team/player will finish in the top X positions.

SN4

Winner and finalist (Winner in the

specific event)

Straight Forecast (Winner

of the specific event)

Team(s) - Player(s)

Predict the winner and finalist of the event.

SN5

Winner in this

(Event)

Finalists (Winner of the

specific event)

Team(s) - Player(s)

Predict the finalists (1st and 2nd not in order of finishing) of the event.

SN6

To qualify (Winner in the

specific event)

To Qualify (Winner of the

specific event)

Team(s) - Player(s)

Predict which team/player will qualify and/or at what stage of the

Organization.

 

C

GOLF

GOLF

General Rules

 

K.1: In the sports of tennis, fencing, snooker, golf and shuttles, in case 2 players are competing together against 2 other players, the references "player 1" and "player 2" should be considered as "players 1" and

"Players 2" and so on.

 

No.

TYPE OF BET

BET TYPE

BET TYPES SELECTIONS

BET TYPES DESCRIPTION

Final result

 

C1

Final result

2-Way Odds

1: Player to Win 1 2: Player 2 to Win

Predict the outcome of the match.

C2

Final result

3-Way Odds

1: Player 1 to win X: Draw 2: Player 2 to win

Predict the outcome of the match.

C3

Double chance

Double Chance

1X: Player 1 to win or end in a draw 12: Player 1 or Player to win

Player 2 X2: Player 2 to win or end a draw

Predict the final outcome of the match using an option or

which includes two different points.

Long-Term Bets - Outrights

 

 

C4

Winner (Winner in this event)

Winner (Winner of the specific event)

 

Team(s) - Player(s)

Predict the winner of the event or event. In case of a tie of 2 or more selections in the event, the Dead Heat rule applies.

C5

Winner in this

(Event)

Place (Winner of the

specific event)

Team(s) - Player(s)

Predict whether the team/player will finish in the top X positions.

C6

Winner and finalist (Winner in the

specific event)

Straight Forecast (Winner

of the specific event)

Team(s) - Player(s)

Predict the winner and finalist of the event.

C7

Winner in this

(Event)

Finalists (Winner of the

specific event)

Team(s) - Player(s)

Predict the finalists (1st and 2nd not in order of finishing) of the event.

C8

To qualify (Winner in the

specific event)

To Qualify (Winner of the

specific event)

Team(s) - Player(s)

Predict which team/player will qualify and/or at what stage of the

Organization.

 

PH

BOXING

BOXING

 

No.

TYPE OF BET

BET TYPE

BET TYPES SELECTIONS

BET TYPES DESCRIPTION

Final result

 

PY1

Final result

2-Way Odds

1: Player to Win 1 2: Player 2 to Win

Predict who will be the winner of the match.

Long-Term Bets - Outrights

 

 

PY2

Winner (Winner in this event)

Winner (Winner of the specific event)

 

Team(s) - Player(s)

Predict the winner of the event or event. In case of a tie of 2 or more selections in the event, the Dead Heat rule applies.

PY3

Winner in this

(Event)

Place (Winner of the

specific event)

Team(s) - Player(s)

Predict whether the team/player will finish in the top X positions.

PY4

Winner and finalist (Winner in the

specific event)

Straight Forecast (Winner

of the specific event)

Team(s) - Player(s)

Predict the winner and finalist of the event.

PY5

Winner in this

(Event)

Finalists (Winner of the

specific event)

Team(s) - Player(s)

Predict the finalists (1st and 2nd not in order of finishing) of the event.

PY6

To qualify (Winner in the

specific event)

To Qualify (Winner of the

specific event)

Team(s) - Player(s)

Predict which team/player will qualify and/or at what stage of the

Organization.

S

SA'I'TES

DARTS

 

No.

TYPE OF BET

BET TYPE

BET TYPES SELECTIONS

BET TYPES DESCRIPTION

Final result

 

S1

Final result

2-Way Odds

1: Player to Win 1 2: Player 2 to Win

Predict who will be the winner of the match.

Long-Term Bets - Outrights

 

 

S2

Winner (Winner in this event)

Winner (Winner of the specific event)

 

Team(s) - Player(s)

Predict the winner of the event or event. In case of a tie of 2 or more selections in the event, the Dead Heat rule applies.

S3

Winner in this

(Event)

Place (Winner of the

specific event)

Team(s) - Player(s)

Predict whether the team/player will finish in the top X positions.

S4

Winner and finalist (Winner in the

specific event)

Straight Forecast (Winner

of the specific event)

Team(s) - Player(s)

Predict the winner and finalist of the event.

S5

Winner in this

(Event)

Finalists (Winner of the

specific event)

Team(s) - Player(s)

Predict the finalists (1st and 2nd not in order of finishing) of the event.

S6

To qualify (Winner in the

specific event)

To Qualify (Winner of the

specific event)

Team(s) - Player(s)

Predict which team/player will qualify and/or at what stage of the

Organization.

 

MPA

MIXED MARTIAL ARTS

MMA

 

No.

TYPE OF BET

BET TYPE

BET TYPES SELECTIONS

BET TYPES DESCRIPTION

Final result

 

MP1

Final result

2-Way Odds

1: Player to Win 1 2: Player 2 to Win

Predict who will be the winner of the match.

Long-Term Bets - Outrights

 

 

MP2

Winner (Winner in this event)

Winner (Winner of the specific event)

 

Team(s) - Player(s)

Predict the winner of the event or event. In case of a tie of 2 or more selections in the event, the Dead Heat rule applies.

MPT3

Winner in this

(Event)

Place (Winner of the

specific event)

Team(s) - Player(s)

Predict whether the team/player will finish in the top X positions.

MPT4

Winner and finalist (Winner in the

specific event)

Straight Forecast (Winner

of the specific event)

Team(s) - Player(s)

Predict the winner and finalist of the event.

BT5

Winner in this

(Event)

Finalists (Winner of the

specific event)

Team(s) - Player(s)

Predict the finalists (1st and 2nd not in order of finishing) of the event.

MPT6

To qualify (Winner in the

specific event)

To Qualify (Winner of the

specific event)

Team(s) - Player(s)

Predict which team/player will qualify and/or at what stage of the

Organization.

 

 

EA

TABLE TENNIS

TABLE TENNIS

General Rules

 

K.1: In the event that a match starts but is not completed, all bets are void unless any of these bets have already been completed or decided.

Example: The game is permanently interrupted due to a player's retirement, while the Set Score is 1-0. Bets on Winning Set Player 1 are settled as winners, Winning Player 2 are settled as losers. Bets concerning the winner of the match are void, as the result has not been decided.

 

 

K.2: In the sports of tennis, fencing, snooker, golf and shuttles, table tennis, in case 2 players are playing together against 2 other players, the references "player 1" and "player 2" should be considered as "players 1" and

"Players 2" and so on.

 

 

No.

TYPE OF BET

BET TYPE

BET TYPES SELECTIONS

BET TYPES DESCRIPTION

 

E1

Final result

2Way /Match winner

1: Player to Win 1 2: Player 2 to Win

Predict which player will win the match.

E2

Set Winner

Set winner

1: Player to Win 1 2: Player 2 to Win

Predict which player will win the set.

E3

Total set points

Total for X set

Under: less than X points scored Over: scored

more than X points

Predict how many points the set will have.

 

Q4

Total Match Points

Under/Over

Under: less than X points scored Over: scored

more than X points

Predict how many points the match will have.

 

 

 

 

 

 

Cleverpath Holdings Ltd – B011 – (V.3.0 – 13/05/2025)

 

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